Cobal the level 5 Cornac Marauder by CosmicKobal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassMarauder
Level / Exp5 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity22 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life148/148
Stamina112/112
Healing Factor1.11
Regeneration6.8265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage12
Accuracy40
Crit Chance3%
APR25
Speed1.00

Offense: Offhand

Damage4
Accuracy40
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6 (38.356545961003%)
Defense7.021686746988
Ranged Defense7.021686746988
Fatigue7
Physical Save13.4
Spell Save12
Mental Save20.25

Defense: Resistances

Acid+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Tactical1.20
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Cobal wears:
rough leather belt of the mystic.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
Cobal drops on the floor:
rough leather armour (1 def, 2 armour).

You gain 0.25 gold from the transmogrification of
iron dagger (4-5.2 power, 5 apr).
Cobal picks up (j.):
rough leather armour (1 def, 2 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.37 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (4 def, 6 armour, 36.5 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.92 gold from the transmogrification of
iron plate armour of fire resistance (3 def, 7 armour).
You gain 2.05 gold from the transmogrification of
spiked steel mail armour of cold resistance (2 def, 6 armour).
You gain 1.87 gold from the transmogrification of
prismatic steel mail armour of acid resistance (2 def, 6 armour).
You gain 0.73 gold from the transmogrification of
clarifying linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 3.47 gold from the transmogrification of
shimmering ash magestaff of projection (15-18 power, 3 apr, cold damage).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning damage).
You gain 3.49 gold from the transmogrification of
earthen ash vilestaff of warding (15-18 power, 3 apr, darkness damage).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (11-17.6 power, 7 apr).
You gain 0.55 gold from the transmogrification of
copper amulet of constitution (+2).
There is a way to the previous level here (press '' or right click to use).