Isthre the level 7 Cornac Annihilator by Ryougi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassAnnihilator
Level / Exp7 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity21 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning26 (base 26)

Resources

Life156/195
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy26
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)39.522593642275 (62.32946707186%)
Defense20
Ranged Defense20
Fatigue18
Physical Save8
Spell Save7
Mental Save12

Defense: Resistances

Cold+ 30%( 70%)
Acid+ 15%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
4/5
2/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
1/5
0/5
0/5
Steamtech / Turrets1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Isthre wears:
Mighty Girdle.

Isthre wears (replacing
pouch of iron shots (20/20, 14-16 power, 1 apr)): storming pouch of iron shots of accuracy (15/15, 16-19 power, 1 apr).

You gain 0.15 gold from the melting of
iron pickaxe (dig speed 38 turns).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron mace (12-18 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 1.03 gold from the melting of
flaming iron greatsword (16-25 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (21-32 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron dagger of massacre (16-20 power, 5 apr).
You gain 0.56 gold from the melting of
shatter afflictions rune (absorb 22; cd 12).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Exoskeleton
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.