Shard the level 6 Halfling Mindslayer by nasebee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassMindslayer
Level / Exp6 / 53%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity17 (base 10)
Constitution14 (base 10)
Magic10 (base 10)
Willpower29 (base 26)
Cunning24.097383229652 (base 14)

Resources

Life186/186
Equilibrium18
Psi79/79
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy22
Crit Chance8%
APR13
Speed1.00

Offense: Offhand

Damage10
Accuracy22
Crit Chance8%
APR13
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+3%
Fire+5%
Darkness+6%

Offense: Damage Penetration

Acid+15%

Defense: Base

Armour (hardiness)6 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save23
Spell Save19
Mental Save22

Defense: Resistances

Acid+ 3%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
1/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
1/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
active

Equipment

Psionic focus
Light source
On head
On fingers
On feet
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Shard picks up (o.): agate.
Shard picks up (v.):
ametrine.
Shard picks up (x.):
zircon.
Shard picks up (w.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.37 gold from the transmogrification of
reinforced iron shield of acid resistance (+16%) (4 def, 6 armour, 39.5 block).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.48 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 0.92 gold from the transmogrification of
chilling iron waraxe (11-15.4 power, 2 apr).
You gain 2.35 gold from the transmogrification of
balanced iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (10.5-14.7 power, 2 apr).
You gain 1.56 gold from the transmogrification of
iron dagger of persecution (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Shard deactivates Skate.

Shard deactivates Augmentation.

Shard deactivates Psiblades.

Shard deactivates Thermal Shield.

Shard deactivates Kinetic Shield.

Shard deactivates Beyond the Flesh.