Nightwound the level 7 Cornac Rogue by nasebee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity27 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 10)
Cunning23 (base 22)

Resources

Life172/172
Stamina120/120
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy33
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy33
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save7
Spell Save7
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
5/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Acrobatics1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
2/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Tool
Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Movement is ready to use.
Talent Dirty Fighting is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.40 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.60 gold pieces.

Nightwound picks up (l.):
agate.
Nightwound picks up (r.):
ametrine.
Nightwound picks up (l.):
agate.
Nightwound picks up (l.):
agate.
Nightwound picks up (n.):
spinel.
Nightwound picks up (s.):
ametrine.
Nightwound picks up (i.):
rough leather armour (1 def, 2 armour).
Nightwound picks up (a.):
wild infusion of the psychic (resist 14%; cure physical).
There is a way to the previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Space around you starts to dissolve...

Nightwound deactivates Stealth.


Nightwound deactivates Lacerating Strikes.

Nightwound activates Lacerating Strikes.

Nightwound deactivates Lacerating Strikes.