Whir the level 10 Dwarf Sawbutcher by nasebee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSawbutcher
Level / Exp10 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 31)
Dexterity11 (base 10)
Constitution27 (base 11)
Magic8 (base 10)
Willpower13 (base 10)
Cunning24 (base 24)

Resources

Life358/358
Steam100/100
Healing Factor1.1386945338482
Regeneration0.28467363346206

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage57
Accuracy30
Crit Chance7%
APR0
Speed1.00

Offense: Offhand

Damage33
Accuracy30
Crit Chance7%
APR0
Speed1.00

Offense: Spell

Spellpower4
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)24.522593642275 (62.32946707186%)
Defense14
Ranged Defense14
Fatigue16
Physical Save23
Spell Save8
Mental Save13

Defense: Resistances

Nature+ 6%( 70%)
Blight+ 5%( 70%)
Fire+ 19%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.30
1/5
2/5
2/5
0/5
Steamtech / Butchery1.30
4/5
2/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Steamtech / Blacksmith1.20
3/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Whir the Dwarf Sawbutcher level 10
29th Voratun 122nd year of Ascendancy at 05:35
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Whir the Dwarf Sawbutcher level 5
18th Voratun 122nd year of Ascendancy at 10:05
see stats

Log

Whir picks up (f.): spinel.
Whir picks up (e.):
agate.
Whir picks up (q.):
ametrine.
Whir picks up (e.):
agate.
Whir picks up (r.):
citrine.
You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Whir uses
Create Tinker.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 2.12 gold from the melting of
thought-forged pouch of iron shots of erosion (21/21, 16-19 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.90 gold from the melting of
self-loading pouch of iron shots (21/21, 13-16 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (17/17, 15-18 power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.78 gold from the melting of
mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 6.09 gold from the melting of
mossy mindstar 'Blizzardburst' (2-2 power, 12 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.