Hammer the level 4 Thalore Solipsist by nasebee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Alternate Zones Option 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSolipsist
Level / Exp4 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic8 (base 10)
Willpower24 (base 23)
Cunning16 (base 16)

Resources

Life114/114
Psi142/142
Psi_feedback0/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible5

Offense: Mainhand

Damage5
Accuracy18
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy18
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.35
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.75
Spell Save11.2
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
1/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
4/5
1/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

failed
active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Rested for 24 turns (stop reason: all resources and life at maximum).

Hammer picks up (a.):
iron mace of banishment (6.5-9.1 power, 2 apr).
Hammer picks up (d.):
elm magestaff of might (10-12 power, 2 apr, lightning damage).
Hammer picks up (o.):
supercharged elm wand of illumination [power 6] (8 cooldown).
Hammer picks up (a.):
iron greatsword (11-17.6 power, 1 apr).
Ran for 2 turns (stop reason: hostile spotted to the south (rattlesnake)).


Hammer uses Mind Sear.

Hammer hits rattlesnake for 60 mind damage.
Hammer killed rattlesnake!

Resting starts...

Talent Mind Sear is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Hammer picks up (i.):
rough leather cap (0 def, 1 armour).
Ran for 5 turns (stop reason: hostile spotted to the south (poison ivy)).


Hammer uses Mind Sear.

Hammer hits poison ivy for 60 mind damage.
Hammer killed poison ivy!

Resting starts...

Talent Mind Sear is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).