Injee the level 18 Ogre Sun Paladin by JS39

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp18 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength52 (base 46)
Dexterity16 (base 10)
Constitution17 (base 10)
Magic43 (base 40)
Willpower26 (base 10)
Cunning24 (base 10)

Resources

Life522/522
Mana162/162
Stamina191/191
Positive101/101
Healing Factor1.6061497326203
Regeneration0.40153743315507

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
See Stealth10
See Invisible10
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage93
Accuracy52
Crit Chance25%
APR15
Speed1.00

Offense: Spell

Spellpower35
Crit Chance20%
Speed1

Offense: Mind

Mindpower33
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+21%
Nature+6%
Mind+4%
Cold+16%
All0%

Offense: Damage Penetration

Acid+20%
Lightning+10%
Physical+10%
Mind+5%
Nature+10%

Defense: Base

Armour (hardiness)27.416050405667 (76.629213483146%)
Defense32
Ranged Defense32
Fatigue12
Physical Save27
Spell Save24
Mental Save31

Defense: Resistances

Acid+ 4%( 70%)
Blight+ 23%( 70%)
Cold+ 70%( 70%)
All+ 4%( 70%)
Darkness+ 21%( 70%)
Temporal+ 9%( 70%)
Lightning+ 35%( 70%)
Mind+ 11%( 70%)
Fire+ 4%( 70%)
Nature+ 54%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance43%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
3/5
1/5
1/5
0/5
Technique / Two-handed assault1.10
2/5
4/5
2/5
2/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
5/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
1/5
3/5
0/5
5/5
5/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active
done
done
failed
done
failed
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Injee the Ogre Sun Paladin level 14
31st Haze 122nd year of Ascendancy at 11:36
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Injee the Ogre Sun Paladin level 17
4th Allure 123rd year of Ascendancy at 01:04
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Injee the Ogre Sun Paladin level 10
13rd Dusk 122nd year of Ascendancy at 22:48
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Injee the Ogre Sun Paladin level 14
50th Dusk 122nd year of Ascendancy at 22:27
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Injee the Ogre Sun Paladin level 6
2nd Mirth 122nd year of Ascendancy at 17:57
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Injee the Ogre Sun Paladin level 9
7th Dusk 122nd year of Ascendancy at 19:28
see stats
Thralless (Nightmare (Roguelike) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Injee the Ogre Sun Paladin level 16
71st Haze 122nd year of Ascendancy at 13:17
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By Injee the Ogre Sun Paladin level 18
19th Regrowth 123rd year of Ascendancy at 14:32
see stats

Log

Talent Rune: Reflection Shield is ready to use.
Talent Bathe in Light is ready to use.
Injee casts Bathe in Light.

A shield forms around Injee.

The shield around Injee crumbles.

Talent Bathe in Light is ready to use.
Injee casts Bathe in Light.

A shield forms around Injee.

The shield around Injee crumbles.

Talent Bathe in Light is ready to use.
Injee casts Bathe in Light.

Injee's spell attains critical power!
Injee is surging arcane power.

Injee is filled with the Sun's fury!

A shield forms around Injee.

Injee's solar fury subsides.

The shield around Injee crumbles.

Rested for 60 turns (stop reason: all resources and life at maximum).


Injee casts Barrier.

A shield forms around Injee.


You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
Saving done.

There is a stair back to the lake of Nur here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Weirdling Beast's light is back.

The shield around Injee crumbles.

Injee is no longer surging arcane power.

Injee deactivates Premonition.