Selene the level 6 Higher Anorithil by Delmuir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassAnorithil
Level / Exp6 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 12)
Constitution15 (base 12)
Magic33 (base 29)
Willpower11 (base 10)
Cunning14 (base 14)

Resources

Life176/176
Positive45/45
Negative45/45
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement+13.386981330713%
Spell+4.3119938199024%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth6
See Invisible7

Offense: Mainhand

Damage13
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance12%
Speed0.9586625309133

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+7%
Light+22%
All0%

Defense: Base

Armour (hardiness)7 (60%)
Defense2
Ranged Defense2
Fatigue0
Physical Save9
Spell Save24
Mental Save8

Defense: Resistances

Acid+ 13%( 70%)
Light+ 35%( 70%)
Cold+ 13%( 70%)
Lightning+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Sunlight1.30
3/5
3/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
On fingers
Light source
In main hand

Inventory

Achievements

Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Selene the Higher Anorithil level 4
76th Pyre 122nd year of Ascendancy at 22:34
see stats

Log

You gain 0.02 gold from the transmogrification of brass lantern.
You gain 6.77 gold from the transmogrification of
rejuvenating rough leather armour of resilience (3 def, 2 armour).
You gain 0.95 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 2.05 gold from the transmogrification of
hateful coral trident of massacre (19-30 power, 6 apr).
You gain 1.75 gold from the transmogrification of
coral trident of phasing (12-19 power, 13 apr).
You gain 2.97 gold from the transmogrification of
balanced coral trident (12-18 power, 6 apr).
You gain 0.97 gold from the transmogrification of
mossy mindstar of resolve (2-3 power, 12 apr, mind damage).
You gain 2.35 gold from the transmogrification of
balanced iron mace (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (16-25 power, 8 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.83 gold from the transmogrification of
warrior's copper amulet of dexterity (+2).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Selene deactivates
Hymn of Shadows.
Selene activates
Hymn of Shadows.
Selene deactivates
Chant of Resistance.
Selene activates
Chant of Resistance.
Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Totality is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 131 turns (stop reason: all resources and life at maximum).