Cron Job the level 9 Skeleton Cursed by timeslice

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassCursed
Level / Exp9 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35.252931520016 (base 26)
Dexterity16.252931520016 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower32 (base 30)
Cunning10 (base 10)

Resources

Life249/249
Hate38/100
Healing Factor1.1001905332245
Regeneration3.4105906529958

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage47
Accuracy26
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower25.7
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+8%
Physical+18%
Light+10%
All0%

Defense: Base

Armour (hardiness)21.92 (81.030927835052%)
Defense23.094263016003
Ranged Defense24.094263016003
Fatigue14
Physical Save24.919263016003
Spell Save14.7
Mental Save14.7

Defense: Resistances

Nature+ 10%( 70%)
Physical+ 10%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance35%
Bleed Resistance100%
Confusion Resistance15%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
3/5
2/5
1/5
0/5
Cursed / Strife1.30
1/5
1/5
1/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

failed
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 2.90 gold from the transmogrification of
thought-forged pouch of iron shots of crippling (19/19, 10.5-12.6 power, 1 apr).
You gain 2.85 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.43 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.85 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 1.89 gold from the transmogrification of
blurring rough leather belt of the giants.
You gain 1.85 gold from the transmogrification of
blurring rough leather belt of life.
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness damage) (Nightmares).
You gain 6.18 gold from the transmogrification of
halfling rough leather sling of nature (Corpses).
You gain 0.96 gold from the transmogrification of
acidic iron mace (6-8.4 power, 2 apr) (Nightmares).
You gain 1.04 gold from the transmogrification of
elm longbow of fire (Shrouds).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (14-21 power, 1 apr) (Misfortune).
You gain 3.08 gold from the transmogrification of
balanced iron greatmaul of purging (14.5-21.75 power, 1 apr) (Shrouds).
You gain 1.93 gold from the transmogrification of
sandy steel ritual blade (11-14.3 power, 6 apr) (Nightmares).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 13%; cure magical).
You gain 1.21 gold from the transmogrification of
regeneration infusion of the sneak (heal 106 over 5 turns).
You gain 0.72 gold from the transmogrification of
healing infusion (heal 76).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.