Anathema the level 6 Thalore Oozemancer by SomberApoc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceThalore
ClassOozemancer
Level / Exp6 / 77%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution14 (base 10)
Magic8 (base 10)
Willpower32 (base 26)
Cunning20 (base 18)

Resources

Life154/154
Equilibrium28
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage16
Accuracy23
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage16
Accuracy23
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower27.645416837732
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense12.05
Ranged Defense12.05
Fatigue1
Physical Save20.05
Spell Save14
Mental Save22.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
1/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
failed
active
done

Equipment

Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.76 gold from the transmogrification of
tundral pouch of steel shots (14/14, 20-24 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Wintertide Phial.
You gain 3.30 gold from the transmogrification of
Singereek (4 def, 9 armour).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 1.80 gold from the transmogrification of
balanced steel waraxe (12-16.8 power, 3 apr).
You gain 1.28 gold from the transmogrification of
potent elm starstaff (14-16.8 power, 2 apr, darkness element).
You gain 2.29 gold from the transmogrification of
mighty rough leather sling of acid.
You gain 4.60 gold from the transmogrification of
Turylarain the steel longsword (16-22.4 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16-20.8 power, 5 apr).
You gain 2.00 gold from the transmogrification of
phase door rune of the sneak (range 6; power 19; dur 4).
There is a Way into the heart of the gloom here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.