MOAR DAKKA the level 6 Orc Gunslinger by mwuaha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceOrc
ClassGunslinger
Level / Exp9 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity34 (base 33)
Constitution12 (base 11)
Magic12 (base 10)
Willpower14 (base 10)
Cunning28 (base 22)

Resources

Life207/207
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy44
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage10
Accuracy44
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower20.5
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense18.4
Ranged Defense18.4
Fatigue3
Physical Save18.4
Spell Save9.1
Mental Save20.35

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
5/5
1/5
1/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
active

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

MOAR DAKKA uses Create Tinker.
Created tinker:
crude thunderclap coating
You attach
crude thunderclap coating to your overgrown iron steamgun.
You attach
crude thunderclap coating to your strafer's iron steamgun.
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 1.69 gold from the melting of
blazing pouch of iron shots (13/13, 12.5-15 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (3 def, 7 armour).
You gain 0.60 gold from the melting of
resilient linen cloak (1 def, 0 armour).
You gain 1.47 gold from the melting of
elm vilestaff of fate (10-12 power, 2 apr, darkness element).
You gain 0.50 gold from the melting of
ash starstaff (15-18 power, 3 apr, temporal element).
You gain 1.00 gold from the melting of
Surefire.
You collect a new ingredient:
lump of iron (1).
You gain 3.22 gold from the melting of
balanced iron greatsword of massacre (22.5-36 power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.17 gold from the melting of
balanced steel battleaxe (19.5-29.25 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60 over 5 turns).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
MOAR DAKKA tessellates her cloak!