Dr.Pain the level 6 Orc Annihilator by funetik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassAnnihilator
Level / Exp6 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity22 (base 21)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning24 (base 23)

Resources

Life-5/164
Steam62/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy35
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance14%
Speed1

Defense: Base

Armour (hardiness)23.522593642275 (62.32946707186%)
Defense11
Ranged Defense11
Fatigue24
Physical Save9
Spell Save7
Mental Save21

Defense: Resistances

Temporal+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
1/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done
active
active

Equipment

Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Gunsnake uses Cloaking Device.
Gunsnake disappears from sight.

Gunsnake is no longer scorched.

Talent Heavy Weapon Expertise is ready to use.

Dr.Pain misses Something.
Something hits
Dr.Pain for (3 exoskeleton), 3 physical, (2 exoskeleton), 2 nature, (4 exoskeleton), 4 darkness, (1 exoskeleton), 1 physical, (1 exoskeleton), 3 nature, (0 exoskeleton), 5 darkness (18 total damage).

Ran for 2 turns (stop reason: taken damage).

Something hits
Dr.Pain for (2 exoskeleton), 2 physical, (2 exoskeleton), 2 nature, (1 exoskeleton), 7 darkness, (0 exoskeleton), 2 physical, (0 exoskeleton), 4 nature, (0 exoskeleton), 5 darkness (23 total damage).
Talent Block is ready to use.
Talent Implant: Medical Injector is ready to use.
Something performs a melee critical strike against Dr.Pain!
Something hits
Dr.Pain for (4 exoskeleton), 4 physical, (2 exoskeleton), 2 nature, (0 exoskeleton), 8 darkness, (0 exoskeleton), 2 physical, (0 exoskeleton), 4 nature, (0 exoskeleton), 5 darkness (25 total damage).

Dr.Pain receives 120 healing.
Something hits
Dr.Pain for (0 exoskeleton), 6 physical, (0 exoskeleton), 4 nature, (0 exoskeleton), 8 darkness, (0 exoskeleton), 3 physical, (0 exoskeleton), 4 nature, (0 exoskeleton), 5 darkness (30 total damage).

Gunsnake hits Dr.Pain for (3 exoskeleton), 3 physical, (2 exoskeleton), 2 nature, (0 exoskeleton), 9 darkness, (0 exoskeleton), 3 physical, (0 exoskeleton), 5 nature, (0 exoskeleton), 6 darkness (28 total damage).

Talent Grenade Launcher is ready to use.
Something performs a melee critical strike against Dr.Pain!

Something hits
Dr.Pain for (3 exoskeleton), 3 physical, (2 exoskeleton), 2 nature, (4 exoskeleton), 4 darkness, (1 exoskeleton), 3 physical, (0 exoskeleton), 5 nature, (0 exoskeleton), 6 darkness (24 total damage).
Talent Flamethrower is ready to use.
Something hits
Dr.Pain for (0 exoskeleton), 6 physical, (0 exoskeleton), 5 nature, (0 exoskeleton), 9 darkness, (0 exoskeleton), 3 physical, (0 exoskeleton), 5 nature, (0 exoskeleton), 6 darkness (34 total damage).

Something hits
Dr.Pain for (3 exoskeleton), 3 physical, (2 exoskeleton), 2 nature, (4 exoskeleton), 4 darkness, (1 exoskeleton), 2 physical, (0 exoskeleton), 5 nature, (0 exoskeleton), 6 darkness (23 total damage).

Something performs a melee critical strike against Dr.Pain!