Sky the level 7 Cornac Marauder by Skysoldier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp7 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 30)
Dexterity19 (base 19)
Constitution10 (base 10)
Magic13 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life173/173
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy36
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage23
Accuracy36
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%
Cold+10%
Temporal+3%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save14
Spell Save8
Mental Save7

Defense: Resistances

Temporal+ 13%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance32%
Disarm Resistance22%
Instadeath Resistance100%
Confusion Resistance32%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
1/5
1/5

Effects

Quests

done
active

Equipment

On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 0.72 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 10-12 power, 36.5 block).
You gain 1.88 gold from the transmogrification of
polar rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 2.26 gold from the transmogrification of
creative mossy mindstar of resolve (2-2 power, 12 apr, nature damage).
You gain 1.49 gold from the transmogrification of
elm longbow of lightning.
You gain 2.97 gold from the transmogrification of
balanced iron greatsword (14-23 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (regen 678% over 10 turns; mana 34; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.


Saving done.


There is a Derth (Town) here (press '' or right click to use).