Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Faerie Race 1.2.3This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Items Vault 1.3.0Donators/Buyers bonus! Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Yeek |
Class | Oozemancer |
Level / Exp | 50 / 181% |
Size | medium |
Lifes / Deaths | Killed by armoured skeleton warrior at level 11 on the 1st Summertide 122nd year of Ascendancy at 07:40 / 115Killed by skeleton mage at level 11 on the 2nd Summertide 122nd year of Ascendancy at 04:59 Killed by skeleton warrior at level 12 on the 3rd Summertide 122nd year of Ascendancy at 05:11 Killed by skeleton mage at level 12 on the 1st Flare 122nd year of Ascendancy at 01:03 Killed by Mayabeth the white wolf at level 18 on the 77th Haze 122nd year of Ascendancy at 23:19 Killed by war hound at level 20 on the 2nd Regrowth 123rd year of Ascendancy at 00:30 Killed by Chronolith Twin at level 24 on the 7th Regrowth 123rd year of Ascendancy at 20:03 Killed by elven blood mage at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 11:06 Killed by elven blood mage at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 11:41 Killed by ogre warmaster at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 13:14 Killed by Saloth the elven blood mage at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 15:00 Killed by elven blood mage at level 25 on the 13rd Regrowth 123rd year of Ascendancy at 00:27 Killed by elven blood mage at level 25 on the 13rd Regrowth 123rd year of Ascendancy at 01:45 Killed by elven blood mage at level 25 on the 13rd Regrowth 123rd year of Ascendancy at 05:02 Killed by elven tempest at level 25 on the 14th Regrowth 123rd year of Ascendancy at 00:46 Killed by Xanidhenne the elven guard at level 25 on the 14th Regrowth 123rd year of Ascendancy at 04:50 Killed by ogre rune-spinner at level 25 on the 14th Regrowth 123rd year of Ascendancy at 18:18 Killed by elven blood mage at level 26 on the 15th Regrowth 123rd year of Ascendancy at 06:29 Killed by Kryl-Feijan at level 26 on the 15th Regrowth 123rd year of Ascendancy at 14:30 Killed by Kryl-Feijan at level 26 on the 15th Regrowth 123rd year of Ascendancy at 18:03 Killed by Kryl-Feijan at level 26 on the 15th Regrowth 123rd year of Ascendancy at 20:45 Killed by Kryl-Feijan at level 26 on the 15th Regrowth 123rd year of Ascendancy at 22:44 Killed by Zuboma the elven elite warrior at level 27 on the 16th Regrowth 123rd year of Ascendancy at 05:12 Killed by Zuboma the elven elite warrior at level 27 on the 16th Regrowth 123rd year of Ascendancy at 06:48 Killed by elven cultist at level 27 on the 16th Regrowth 123rd year of Ascendancy at 12:18 Killed by elven blood mage at level 27 on the 17th Regrowth 123rd year of Ascendancy at 00:19 Killed by elven guard at level 27 on the 17th Regrowth 123rd year of Ascendancy at 12:15 Killed by losselhing at level 27 on the 63rd Regrowth 123rd year of Ascendancy at 15:25 Killed by losselhing at level 27 on the 63rd Regrowth 123rd year of Ascendancy at 16:53 Killed by ruin banshee at level 28 on the 64th Regrowth 123rd year of Ascendancy at 19:04 Killed by ruin banshee at level 28 on the 64th Regrowth 123rd year of Ascendancy at 20:53 Killed by Emelyrin the black ooze at level 28 on the 64th Regrowth 123rd year of Ascendancy at 23:33 Killed by Emelyrin the black ooze at level 28 on the 65th Regrowth 123rd year of Ascendancy at 01:07 Killed by Emelyrin the black ooze at level 28 on the 65th Regrowth 123rd year of Ascendancy at 02:25 Killed by forge-giant at level 28 on the 67th Regrowth 123rd year of Ascendancy at 08:45 Killed by forge-giant at level 28 on the 67th Regrowth 123rd year of Ascendancy at 11:18 Killed by orc high cryomancer at level 28 on the 67th Regrowth 123rd year of Ascendancy at 18:31 Killed by orc high cryomancer at level 28 on the 67th Regrowth 123rd year of Ascendancy at 21:10 Killed by Adoriann the forest wight at level 30 on the 35th Pyre 123rd year of Ascendancy at 19:48 Killed by Beliyawen the temporal stalker at level 30 on the 37th Pyre 123rd year of Ascendancy at 02:11 Killed by Adygabeth the armoured skeleton warrior at level 31 on the 44th Pyre 123rd year of Ascendancy at 19:07 Killed by Elybrema the ghoul at level 31 on the 44th Pyre 123rd year of Ascendancy at 22:25 Killed by disarming trap at level 32 on the 8th Mirth 123rd year of Ascendancy at 10:59 Killed by Urkis, the High Tempest at level 32 on the 7th Dusk 123rd year of Ascendancy at 12:34 Killed by Grand Corruptor at level 34 on the 73rd Dusk 123rd year of Ascendancy at 10:01 Killed by Belimina the cutpurse at level 34 on the 1st Decay 123rd year of Ascendancy at 09:18 Killed by Glorudathra the dreadmaster at level 34 on the 10th Allure 124th year of Ascendancy at 06:19 Killed by barrow wight at level 34 on the 10th Allure 124th year of Ascendancy at 18:25 Killed by Betana the worm that walks at level 35 on the 1st Regrowth 124th year of Ascendancy at 11:51 Killed by Bethamina the slaver at level 35 on the 28th Regrowth 124th year of Ascendancy at 10:35 Killed by armoured skeleton warrior at level 35 on the 38th Regrowth 124th year of Ascendancy at 04:42 Killed by greater multi-hued wyrm at level 35 on the 38th Regrowth 124th year of Ascendancy at 17:50 Killed by greater multi-hued wyrm at level 35 on the 38th Regrowth 124th year of Ascendancy at 19:58 Killed by greater multi-hued wyrm at level 35 on the 38th Regrowth 124th year of Ascendancy at 21:36 Killed by Porumina the skeleton archer at level 35 on the 45th Regrowth 124th year of Ascendancy at 04:15 Killed by skeleton master archer at level 36 on the 47th Regrowth 124th year of Ascendancy at 19:03 Killed by grave wight at level 36 on the 50th Regrowth 124th year of Ascendancy at 14:03 Killed by skeleton warrior at level 37 on the 55th Regrowth 124th year of Ascendancy at 00:16 Killed by Emyvena the patchwork troll at level 38 on the 7th Pyre 124th year of Ascendancy at 04:12 Killed by Eilinibreth the orc warrior at level 39 on the 12nd Pyre 124th year of Ascendancy at 19:45 Killed by Emelewen the orc master assassin at level 39 on the 14th Pyre 124th year of Ascendancy at 01:19 Killed by Emelewen the orc master assassin at level 39 on the 14th Pyre 124th year of Ascendancy at 02:30 Killed by Xanona the rattlesnake at level 40 on the 17th Pyre 124th year of Ascendancy at 01:33 Killed by orc cryomancer at level 41 on the 45th Pyre 124th year of Ascendancy at 05:50 Killed by naga myrmidon at level 41 on the 45th Pyre 124th year of Ascendancy at 12:42 Killed by Warmaster Gnarg at level 41 on the 47th Pyre 124th year of Ascendancy at 06:52 Killed by Warmaster Gnarg at level 41 on the 47th Pyre 124th year of Ascendancy at 08:28 Killed by orc high pyromancer at level 41 on the 47th Pyre 124th year of Ascendancy at 10:52 Killed by orc high pyromancer at level 41 on the 47th Pyre 124th year of Ascendancy at 13:06 Killed by overpowered greater multi-hued wyrm at level 42 on the 48th Pyre 124th year of Ascendancy at 01:28 Killed by overpowered greater multi-hued wyrm at level 42 on the 48th Pyre 124th year of Ascendancy at 02:57 Killed by overpowered greater multi-hued wyrm at level 42 on the 48th Pyre 124th year of Ascendancy at 05:41 Killed by overpowered greater multi-hued wyrm at level 42 on the 48th Pyre 124th year of Ascendancy at 08:15 Killed by overpowered greater multi-hued wyrm at level 42 on the 48th Pyre 124th year of Ascendancy at 09:48 Killed by overpowered greater multi-hued wyrm at level 42 on the 48th Pyre 124th year of Ascendancy at 11:28 Killed by overpowered greater multi-hued wyrm at level 43 on the 48th Pyre 124th year of Ascendancy at 13:09 Killed by mucus ooze at level 46 on the 12nd Dusk 124th year of Ascendancy at 22:37 Killed by Doomed Shade of Goofur at level 46 on the 13rd Dusk 124th year of Ascendancy at 04:09 Killed by Doomed Shade of Goofur at level 46 on the 13rd Dusk 124th year of Ascendancy at 06:19 Killed by Doomed Shade of Goofur at level 46 on the 13rd Dusk 124th year of Ascendancy at 09:23 Killed by Doomed Shade of Goofur at level 46 on the 13rd Dusk 124th year of Ascendancy at 12:16 Killed by Doomed Shade of Goofur at level 46 on the 13rd Dusk 124th year of Ascendancy at 15:22 Killed by Doomed Shade of Goofur at level 46 on the 13rd Dusk 124th year of Ascendancy at 17:47 Killed by Doomed Shade of Goofur at level 46 on the 13rd Dusk 124th year of Ascendancy at 20:43 Killed by Doomed Shade of Goofur at level 46 on the 14th Dusk 124th year of Ascendancy at 00:33 Killed by Briagh, Great Sand Wyrm at level 46 on the 24th Dusk 124th year of Ascendancy at 01:19 Killed by stone golem at level 46 on the 27th Dusk 124th year of Ascendancy at 01:30 Killed by Massok the Dragonslayer at level 47 on the 11st Haze 124th year of Ascendancy at 15:09 Killed by Massok the Dragonslayer at level 47 on the 11st Haze 124th year of Ascendancy at 18:00 Killed by Massok the Dragonslayer at level 47 on the 11st Haze 124th year of Ascendancy at 21:02 Killed by Massok the Dragonslayer at level 47 on the 11st Haze 124th year of Ascendancy at 23:25 Killed by Massok the Dragonslayer at level 47 on the 12nd Haze 124th year of Ascendancy at 02:24 Killed by Massok the Dragonslayer at level 47 on the 12nd Haze 124th year of Ascendancy at 05:55 Killed by Massok the Dragonslayer at level 47 on the 12nd Haze 124th year of Ascendancy at 08:54 Killed by Massok the Dragonslayer at level 47 on the 12nd Haze 124th year of Ascendancy at 10:36 Killed by Massok the Dragonslayer at level 47 on the 12nd Haze 124th year of Ascendancy at 13:09 Killed by Massok the Dragonslayer at level 47 on the 12nd Haze 124th year of Ascendancy at 15:32 Killed by skeleton warrior at level 48 on the 4th Pyre 125th year of Ascendancy at 13:04 Killed by Betura the orc master assassin at level 48 on the 5th Pyre 125th year of Ascendancy at 07:56 Killed by The Shade of Telos at level 48 on the 5th Pyre 125th year of Ascendancy at 15:13 Killed by Massok the Dragonslayer at level 49 on the 77th Pyre 125th year of Ascendancy at 15:15 Killed by Massok the Dragonslayer at level 49 on the 77th Pyre 125th year of Ascendancy at 18:23 Killed by Massok the Dragonslayer at level 49 on the 77th Pyre 125th year of Ascendancy at 21:16 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 00:14 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 03:41 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 05:46 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 08:32 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 11:24 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 13:57 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 16:40 Killed by Massok the Dragonslayer at level 49 on the 78th Pyre 125th year of Ascendancy at 19:02 Killed by orc necromancer at level 50 on the 8th Flare 125th year of Ascendancy at 23:01 Killed by thaurhereg at level 50 on the 1st Dusk 125th year of Ascendancy at 15:24 Killed by forge-giant at level 50 on the 1st Dusk 125th year of Ascendancy at 18:08 Killed by Layeldawyn the orc cryomancer at level 50 on the 3rd Dusk 125th year of Ascendancy at 08:12 |
Antimagic | Follower |
Primary Stats
Strength | 27 (base 20) |
Dexterity | 41 (base 32) |
Constitution | 68 (base 65) |
Magic | 21 (base 15) |
Willpower | 88 (base 62) |
Cunning | 90.51020580601 (base 65) |
Resources
Life | 742/742 |
Psi | 208/208 |
Equilibrium | 43 |
Healing Factor | 1 |
Regeneration | 0.25000000000003 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +115% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 7 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 107 |
Accuracy | 52 |
Crit Chance | 29% |
APR | 79 |
Speed | 1.00 |
Offense: Offhand
Damage | 126 |
Accuracy | 52 |
Crit Chance | 29% |
APR | 95 |
Speed | 1.00 |
Offense: Spell
Spellpower | 5.125 |
Crit Chance | 25% |
Speed | 1 |
Offense: Mind
Mindpower | 80.435921057376 |
Crit Chance | 43% |
Speed | 1 |
Offense: Damage Bonus
All | +2% |
Defense: Base
Armour (hardiness) | 22 (30%) |
Defense | 26.925 |
Ranged Defense | 26.925 |
Fatigue | 12 |
Physical Save | 26.625 |
Spell Save | 76.653198199852 |
Mental Save | 60.369643008026 |
Defense: Resistances
All | + 10%( 70%) |
Defense: Immunities
Silence Resistance | 60% |
Bleed Resistance | 76% |
Confusion Resistance | 95% |
Instadeath Resistance | 100% |
Pinning Resistance | 100% |
Poison Resistance | 76% |
Blind Resistance | 76% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 10% for 6 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 607 life over 5 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 10 turns. While Heroism is active, you will only die when reaching -693 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
Class Talents
Wild-gift / Oozing blades | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Wild-gift / Moss | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Eyal's fury | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Wild-gift / Mucus | 1.30 |
| 1/5 |
| 4/5 |
| 2/5 |
| 0/5 |
Wild-gift / Slime | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Wild-gift / Ooze | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Wild-gift / Antimagic | 1.70 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Unstoppable Nature |
talent | Psiblades |
talent | Mitosis |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved talent Thorn Grab (+1 level(s)). | done |
You failed to protect the lone alchemist from death by ritch flamespitter. Escort: lone alchemist (level 1 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Dreadfell. Escort: lost anorithil (level 2 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Norgos Lair. Escort: lost anorithil (level 2 of Norgos Lair)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Scintillating Caves. Escort: lost sun paladin (level 2 of Scintillating Caves)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest. Escort: worried loremaster (level 2 of Old Forest)As a reward you improved talent Mind Sear (+1 level(s)). | done |
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 222. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 18 power out of 20/20) : Effective talent level: 3.6 Power cost: 18 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Light source | Layynne the brass lantern Layynne the brass lanternInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +10 (+2 eff.) Maximum life: +46.00 Maximum psi: +30.00 Mindpower: +4 (+1 eff.) Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+2 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 2.4 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 164.38 mind damage and cripples the target's higher mental functions, reducing cunning by 17 and confusing (35% power) the target for 3 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
On hands | scouring hardened leather gloves of the verdant (0 def, 2 armour) scouring hardened leather gloves of the verdant (0 def, 2 armour)Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Effects when hit in melee: * 18% chance to reduce powers by 20% * 17 arcane resource burn Changes resistances: +13% blight / +7% darkness / +12% arcane Damage affinity(heal): +7% nature Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +29 (+6 eff.) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | The Guardian's Totem The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+5 eff.) Mindpower: +8 (+2 eff.) It can be used to call an antimagic pillar for 15 turns, but silence yourself for 5 turns, costing 31 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
On fingers | Phoenixwake the steel ring Phoenixwake the steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+3 eff.) Damage when hit (Melee): 8 acid Changes stats: +5 Cun / +5 Dex Changes resistances: +3% acid Changes damage: +3% acid / +3% fire Rings can have magical properties. |
On fingers | savage's copper ring of pilfering savage's copper ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +7 (+4 eff.) Armour penetration: +8 Defense: +8 (+4 eff.) Changes stats: +1 Con Spell save: +11 (+3 eff.) Maximum stamina: +11.00 It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Around neck | Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 27 power out of 60/60) : Effective talent level: 2.0 Power cost: 27 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 22% and provides a 11% chance to shrug off critical damage for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
In main hand | Thermal Focus (14-15.4 power, 62 apr, fire damage) Thermal Focus (14-15.4 power, 62 apr, fire damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 It is part of a set of items. You feel two unconnected psionic channels on this item. Base power: 14.0 - 15.4 Uses stats: 86% Wil, 48% Cun Damage type: Fire Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +62 Physical crit. chance: +5.0% Attack speed: 100% Damage conversion: 50% cold When wielded/worn: Changes resistances: +20% fire / +20% cold Changes resistances penetration: +12% fire / +12% cold Changes damage: +20% fire / +20% cold Talent mastery: +0.20 Psionic / Thermal mastery Talent granted: +1 Psionic Maelstrom Spell save: +12 (+3 eff.) Psi each turn: +1.00 Mindpower: +30 (+6 eff.) Mental crit. chance: +8% Thermal energies are focussed in the core of this mindstar. |
Around waist | grounding rough leather belt of the giants grounding rough leather belt of the giantsInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 (+1 eff.) Changes resistances: +6% lightning / +6% temporal Spell save: +6 (+2 eff.) Size category: +1 A belt that goes around your waist. |
In off hand | Yaryzilagohor the living mindstar (17.5-19.25 power, 78 apr, nature damage) Yaryzilagohor the living mindstar (17.5-19.25 power, 78 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural mindstar calls for a summoner. This harmonious mindstar will complement other natural mindstars. Base power: 17.5 - 19.3 Uses stats: 95% Wil, 57% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +78 Physical crit. chance: +5.0% Attack speed: 100% Damage Shield penetration (this weapon only): +20% When wielded/worn: Armour penetration: +2 Physical power: +12 (+4 eff.) Damage when hit (Melee): 8 physical Changes stats: +10 Cun Changes resistances: +7% nature Changes resistances penetration: +10% acid / +10% physical / +10% fire / +10% nature / +10% cold Changes damage: +13% acid / +15% physical / +14% fire / +10% nature / +12% cold Talent mastery: +0.20 Wild-gift / Harmony Critical mult.: +19.00% Mental save: +29 (+7 eff.) Equilibrium when hit: +2.20 Only die when reaching: -40.00 life Mindpower: +40 (+8 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | resilient linen cloak of Iron Throne (1 def, 0 armour) resilient linen cloak of Iron Throne (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Str / +1 Con Maximum life: +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Breath of Eyal (10 def, 10 armour) Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 (+5 eff.) Fatigue: +20% Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +10% all / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness Spell save: +20 (+5 eff.) Mindpower: +10 (+2 eff.) This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
Inventory
insidious poison infusion of the titan (58 nature damage, 30% healing reduction) insidious poison infusion of the titan (58 nature damage, 30% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 19 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 57.60 nature damage per turn for 7 turns, and reducing the target's healing received by 30%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
starlit voratun amulet of mastery (0.28 Wild-gift / Mindstar mastery) starlit voratun amulet of mastery (0.28 Wild-gift / Mindstar mastery)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes resistances: +15% light / +17% darkness Talent mastery: +0.28 Wild-gift / Mindstar mastery Blindness immunity: +37% Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
Exiler ExilerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 (+1 eff.) Reduces paradox anomalies(equivalent to willpower): +10 Talent on hit(spell): Rethread (10% chance level 2). It can be used to inflict 43.48 temporal damage (based on Spellpower and Paradox, if any) on summons, removing any that survive from time, in a radius 2 ball out to range 5, costing 29 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+5 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+3 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Pugilism +0.30 Technique / Combat training +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Superiority +0.30 Technique / Two-handed weapons +0.30 Technique / Combat techniques +0.30 Technique / Shield offense +0.30 Technique / Archery excellence +0.30 Technique / Two-handed assault +0.30 Technique / Unarmed training +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Combat veteran +0.30 Technique / Dual techniques +0.30 Technique / Shield defense +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
psionicist's voratun ring of corrosion (+28%) psionicist's voratun ring of corrosion (+28%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Wil Changes resistances: +28% acid Changes damage: +14% acid Mental save: +14 (+4 eff.) Rings can have magical properties. |
Borosk's Hate (60-96 power, 22 apr) Borosk's Hate (60-96 power, 22 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 25% chance to strike the target again. When wielded/worn: Changes stats: +10 Str / +5 Dex / +15 Con Talent mastery: +0.20 Technique / Two-handed assault This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. |
Thaloren-Tree Longbow Thaloren-Tree LongbowRequires: - Dexterity 36 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Armour Penetration: +12 Attack speed: 143% Firing range: +10 When wielded/worn: Damage (Ranged): 30 light Changes stats: +10 Dex / +10 Wil Changes damage: +30% physical Light radius: +1 In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness. |
Psionic Fury (12-13.2 power, 25 apr, mind damage) Psionic Fury (12-13.2 power, 25 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +25 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+2 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 233.41 mind damage (based on Willpower) to all within radius 5, costing 36 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
hungering living mindstar of venom (17-18.7 power, 40 apr, mind damage) hungering living mindstar of venom (17-18.7 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural venom should be returned to the wyrm. Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 10 acid Changes resistances: +15% acid Changes resistances penetration: +16% acid Changes damage: +12% acid Talent masteries: +0.10 Psionic / Voracity +0.20 Cursed / Dark sustenance Life regen: +1.70 Hate per kill: +5.00 Psi per kill: +4.00 Mindpower: +10 (+2 eff.) Mental crit. chance: +5% It can be used to inflict 191.38 mind damage (range 10), gaining psi and hate equal to 1/10 of the damage done, putting all charms on cooldown for 18 turns. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Telos's Staff (Bottom Half) Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+2 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
Telos's Staff (Top Half) (35-42 power, 0 apr, physical element) Telos's Staff (Top Half) (35-42 power, 0 apr, physical element)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% arcane Talent granted: +1 Command Staff Mental save: +8 (+2 eff.) Spellpower: +30 (+4 eff.) Spell crit. chance: +15% The top part of Telos' broken staff. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
Crown of Burning Pain (13 def, 0 armour) Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+6 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 22 power out of 50/50) : Effective talent level: 2.0 Power cost: 22 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 46.60 fire and 39.22 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 38 turns) woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 88 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 318.08 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 22 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Frozen Shards (25/25, 32-38.4 power, 15 apr) Frozen Shards (25/25, 32-38.4 power, 15 apr)Requires: - Dexterity 28 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 32.0 - 38.4 Uses stats: 50% Cun, 70% Dex Damage type: Ice Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 25 On weapon hit: * bursts into an icy cloud In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone. |
Zubathra the Shadowbile [power 55] (18 cooldown) Zubathra the Shadowbile [power 55] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Effects on melee hit: * 15% chance to inflict damage reduction Changes resistances: +6% darkness It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 55 for 7 turns, putting all charms on cooldown for 18 turns. When used: 100% chance to regenerate 4 psi. Torques are made by powerful psionics to store psionic powers. |
Gloruwe [power 5] (12 cooldown) Gloruwe [power 5] (12 cooldown)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle Critical mult.: +20.00% Mental crit. chance: +1% It can be used to remove up to 5 poisons or diseases from a target within range 9 (Willpower), putting all charms on cooldown for 12 turns. When used: 100% chance to regenerate 17 equilibrium. Natural totems are made by powerful wilders to store nature power. |
elven-wood totem of thorny skin 'Xerulaith' [power 61] (18 cooldown) elven-wood totem of thorny skin 'Xerulaith' [power 61] (18 cooldown)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +1 Con Changes resistances: +3% fire / +3% light / +9% darkness Talent cooldown: Invoke Tentacle (+10 turn) Talents granted: +2 Invoke Tentacle +3 Rushing Claws See invisible: +3 It can be used to harden the skin for 7 turns increasing armour by 61 and armour hardiness by 60%, putting all charms on cooldown for 18 turns. Natural totems are made by powerful wilders to store nature power. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Goofur the Yeek Oozemancer level 38
4th Pyre 124th year of Ascendancy at 10:56 see stats
By Goofur the Yeek Oozemancer level 31
39th Pyre 123rd year of Ascendancy at 13:09 see stats
By Goofur the Yeek Oozemancer level 38
56th Regrowth 124th year of Ascendancy at 17:40 see stats
By Goofur the Yeek Oozemancer level 29
7th Pyre 123rd year of Ascendancy at 09:17 see stats
By Goofur the Yeek Oozemancer level 45
58th Pyre 124th year of Ascendancy at 04:01 see stats
By Goofur the Yeek Oozemancer level 41
48th Pyre 124th year of Ascendancy at 00:36 see stats
By Goofur the Yeek Oozemancer level 49
9th Pyre 125th year of Ascendancy at 20:42 see stats
By Goofur the Yeek Oozemancer level 41
31st Pyre 124th year of Ascendancy at 20:50 see stats
By Goofur the Yeek Oozemancer level 33
8th Dusk 123rd year of Ascendancy at 15:51 see stats
By Goofur the Yeek Oozemancer level 14
29th Dusk 122nd year of Ascendancy at 07:33 see stats
By Goofur the Yeek Oozemancer level 50
1st Dusk 125th year of Ascendancy at 14:50 see stats
By Goofur the Yeek Oozemancer level 39
16th Pyre 124th year of Ascendancy at 12:46 see stats
By Goofur the Yeek Oozemancer level 47
80th Haze 124th year of Ascendancy at 12:21 see stats
By Goofur the Yeek Oozemancer level 21
3rd Regrowth 123rd year of Ascendancy at 21:37 see stats
By Goofur the Yeek Oozemancer level 32
7th Dusk 123rd year of Ascendancy at 13:53 see stats
By Goofur the Yeek Oozemancer level 33
8th Dusk 123rd year of Ascendancy at 15:51 see stats
By Goofur the Yeek Oozemancer level 31
39th Pyre 123rd year of Ascendancy at 12:37 see stats
By Goofur the Yeek Oozemancer level 44
48th Pyre 124th year of Ascendancy at 15:09 see stats
By Goofur the Yeek Oozemancer level 10
10th Mirth 122nd year of Ascendancy at 19:01 see stats
By Goofur the Yeek Oozemancer level 20
3rd Allure 123rd year of Ascendancy at 01:23 see stats
By Goofur the Yeek Oozemancer level 30
35th Pyre 123rd year of Ascendancy at 08:13 see stats
By Goofur the Yeek Oozemancer level 40
16th Pyre 124th year of Ascendancy at 12:46 see stats
By Goofur the Yeek Oozemancer level 50
78th Pyre 125th year of Ascendancy at 21:20 see stats
By Goofur the Yeek Oozemancer level 13
16th Dusk 122nd year of Ascendancy at 13:33 see stats
By Goofur the Yeek Oozemancer level 46
35th Dusk 124th year of Ascendancy at 17:41 see stats
By Goofur the Yeek Oozemancer level 47
77th Regrowth 125th year of Ascendancy at 05:15 see stats
By Goofur the Yeek Oozemancer level 40
16th Pyre 124th year of Ascendancy at 18:09 see stats
By Goofur the Yeek Oozemancer level 41
47th Pyre 124th year of Ascendancy at 13:06 see stats
By Goofur the Yeek Oozemancer level 13
10th Flare 122nd year of Ascendancy at 01:00 see stats
By Goofur the Yeek Oozemancer level 31
39th Pyre 123rd year of Ascendancy at 13:09 see stats
By Goofur the Yeek Oozemancer level 46
35th Dusk 124th year of Ascendancy at 17:41 see stats
By Goofur the Yeek Oozemancer level 46
32nd Dusk 124th year of Ascendancy at 14:42 see stats
By Goofur the Yeek Oozemancer level 35
29th Regrowth 124th year of Ascendancy at 16:59 see stats
By Goofur the Yeek Oozemancer level 34
74th Dusk 123rd year of Ascendancy at 03:58 see stats
By Goofur the Yeek Oozemancer level 24
6th Regrowth 123rd year of Ascendancy at 19:00 see stats
By Goofur the Yeek Oozemancer level 37
55th Regrowth 124th year of Ascendancy at 02:40 see stats
Log
There is a way to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).
You gain 5.00 gold from the transmogrification of Quiver of the Sun (17/25, 34-47.6 power, 15 apr).
You gain 13.69 gold from the transmogrification of Betilethra the reinforced leather armour (4 def, 7 armour).
You gain 2.31 gold from the transmogrification of flaming stralite waraxe of massacre (44.5-62.3 power, 5 apr).
You gain 5.36 gold from the transmogrification of surging elven-wood vilestaff of fate (25-30 power, 5 apr, blight element).
You gain 2.13 gold from the transmogrification of pulsing mindstar of slime (13.5-14.85 power, 32 apr, nature damage).
You gain 1.45 gold from the transmogrification of stralite greatmaul of massacre (69.5-104.25 power, 3 apr).
You gain 20.00 gold from the transmogrification of Icy Kill (35-45.5 power, 10 apr).
You gain 10.00 gold from the transmogrification of Pendant of the Sun and Moons.
You gain 2.30 gold from the transmogrification of vision rune of the titan (radius 11; dur 24; see undead).
You gain 2.30 gold from the transmogrification of vision rune of the duelist (radius 15; dur 22; see humanoid).
You gain 2.04 gold from the transmogrification of shielding rune of the duelist (absorb 303 for 4 turns).
You gain 1.55 gold from the transmogrification of biting gale rune (117 cold damage; 22 apply power).
You gain 2.36 gold from the transmogrification of acid wave rune of the wizard (210 acid damage; dur 5; apply 33).
There is a way to the previous level here (press '' or right click to use).
Goofur deactivates Mitosis.
Goofur deactivates Unstoppable Nature.
Goofur deactivates Psiblades.