Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
| Addons | Items Vault 1.0.1Donators/Buyers bonus! Stone Wardens DLC Class 1.0.5Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Ghoul |
| Class | Alchemist |
| Level / Exp | 15 / 86% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton archer at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:07 / 60Killed by skeleton archer at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:55 Killed by skeleton archer at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:58 Killed by skeleton warrior at level 3 on the 77th Pyre 122nd year of Ascendancy at 05:00 Killed by green worm mass at level 3 on the 79th Pyre 122nd year of Ascendancy at 05:35 Killed by The Shade at level 7 on the 1st Summertide 122nd year of Ascendancy at 20:53 Killed by Mayyth the cave bear at level 11 on the 9th Flare 122nd year of Ascendancy at 15:04 Killed by golem (servant of Slow Burn) at level 12 on the 3rd Dusk 122nd year of Ascendancy at 00:27 Killed by golem (servant of Slow Burn) at level 12 on the 4th Dusk 122nd year of Ascendancy at 15:20 Killed by Spellblaze Crystal at level 13 on the 14th Dusk 122nd year of Ascendancy at 13:56 Killed by Mayotta the mean looking elven guard at level 14 on the 22nd Dusk 122nd year of Ascendancy at 05:47 Killed by Rriran the human at level 15 on the 43rd Dusk 122nd year of Ascendancy at 16:12 Killed by Elari the shalore at level 15 on the 43rd Dusk 122nd year of Ascendancy at 21:15 Killed by Rriran the human at level 15 on the 44th Dusk 122nd year of Ascendancy at 02:41 Killed by ritch flamespitter at level 15 on the 44th Dusk 122nd year of Ascendancy at 19:53 Killed by Loins the halfling at level 15 on the 45th Dusk 122nd year of Ascendancy at 19:12 Killed by Drhoia the halfling at level 15 on the 56th Dusk 122nd year of Ascendancy at 21:21 Killed by Drhoia the halfling at level 15 on the 56th Dusk 122nd year of Ascendancy at 22:47 Killed by skeleton mage at level 15 on the 69th Dusk 122nd year of Ascendancy at 22:09 Killed by skeleton mage at level 15 on the 69th Dusk 122nd year of Ascendancy at 22:49 Killed by skeleton mage at level 15 on the 69th Dusk 122nd year of Ascendancy at 23:39 Killed by Laojar the dwarf at level 15 on the 70th Dusk 122nd year of Ascendancy at 00:30 Killed by skeleton mage at level 15 on the 70th Dusk 122nd year of Ascendancy at 01:37 Killed by armoured skeleton warrior at level 15 on the 70th Dusk 122nd year of Ascendancy at 02:13 Killed by skeleton warrior at level 15 on the 70th Dusk 122nd year of Ascendancy at 03:02 Killed by skeleton mage at level 15 on the 70th Dusk 122nd year of Ascendancy at 04:16 Killed by skeleton mage at level 15 on the 70th Dusk 122nd year of Ascendancy at 05:00 Killed by skeleton mage at level 15 on the 70th Dusk 122nd year of Ascendancy at 05:34 Killed by skeleton mage at level 15 on the 70th Dusk 122nd year of Ascendancy at 05:53 Killed by Anaferaas the shalore at level 15 on the 70th Dusk 122nd year of Ascendancy at 16:55 Killed by Anaferaas the shalore at level 15 on the 70th Dusk 122nd year of Ascendancy at 17:47 Killed by Bosma the thalore at level 15 on the 70th Dusk 122nd year of Ascendancy at 19:41 Killed by shadow at level 15 on the 70th Dusk 122nd year of Ascendancy at 20:31 Killed by shadow at level 15 on the 70th Dusk 122nd year of Ascendancy at 21:19 Killed by shadow at level 15 on the 70th Dusk 122nd year of Ascendancy at 22:09 Killed by Bosma the thalore at level 15 on the 70th Dusk 122nd year of Ascendancy at 23:07 Killed by shadow at level 15 on the 70th Dusk 122nd year of Ascendancy at 23:46 Killed by shadow at level 15 on the 71st Dusk 122nd year of Ascendancy at 00:35 Killed by shadow at level 15 on the 71st Dusk 122nd year of Ascendancy at 01:22 Killed by Liauan the human at level 15 on the 2nd Haze 122nd year of Ascendancy at 11:48 Killed by Gengu the dwarf at level 15 on the 2nd Haze 122nd year of Ascendancy at 17:46 Killed by Gengu the dwarf at level 15 on the 2nd Haze 122nd year of Ascendancy at 23:31 Killed by Liauan the human at level 15 on the 3rd Haze 122nd year of Ascendancy at 05:11 Killed by Ethie the thalore at level 15 on the 3rd Haze 122nd year of Ascendancy at 10:38 Killed by Ethie the thalore at level 15 on the 3rd Haze 122nd year of Ascendancy at 16:14 Killed by Arath the shalore at level 15 on the 19th Haze 122nd year of Ascendancy at 04:40 Killed by Bodanare the thalore at level 15 on the 19th Haze 122nd year of Ascendancy at 05:36 Killed by Forgery of Haze (Arath the shalore) at level 15 on the 19th Haze 122nd year of Ascendancy at 07:36 Killed by skeleton mage at level 15 on the 19th Haze 122nd year of Ascendancy at 08:10 Killed by skeleton mage at level 15 on the 19th Haze 122nd year of Ascendancy at 09:11 Killed by skeleton mage at level 15 on the 19th Haze 122nd year of Ascendancy at 09:49 Killed by skeleton mage at level 15 on the 19th Haze 122nd year of Ascendancy at 10:41 Killed by Arath the shalore at level 15 on the 19th Haze 122nd year of Ascendancy at 11:25 Killed by Arath the shalore at level 15 on the 19th Haze 122nd year of Ascendancy at 12:05 Killed by Arath the shalore at level 15 on the 19th Haze 122nd year of Ascendancy at 12:55 Killed by armoured skeleton warrior at level 15 on the 27th Haze 122nd year of Ascendancy at 17:22 Killed by Forgery of Haze (Rafreon the dwarf) at level 15 on the 27th Haze 122nd year of Ascendancy at 18:14 Killed by Rafreon the dwarf at level 15 on the 27th Haze 122nd year of Ascendancy at 19:23 Killed by Cartin the human at level 15 on the 37th Haze 122nd year of Ascendancy at 15:17 Killed by Iden the shalore at level 15 on the 37th Haze 122nd year of Ascendancy at 16:03 |
Primary Stats
| Strength | 32.845727509167 (base 10) |
| Dexterity | 16 (base 10) |
| Constitution | 45.845727509167 (base 30) |
| Magic | 48 (base 41) |
| Willpower | 12 (base 13) |
| Cunning | 15 (base 10) |
Resources
| Life | 463/463 |
| Mana | 248/248 |
| Healing Factor | 1.1 |
| Regeneration | 5.115 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 7 |
Offense: Mainhand
| Damage | 40 |
| Accuracy | 12 |
| Crit Chance | 4% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 40.333333333333 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21.2 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +10% |
| Fire | +11% |
| Blight | +23% |
| Arcane | +4% |
| Cold | +15% |
| All | 0% |
Offense: Damage Penetration
| Fire | +10% |
| Physical | +10% |
Defense: Base
| Armour (hardiness) | 7 (30%) |
| Defense | 5.1 |
| Ranged Defense | 5.1 |
| Fatigue | 0 |
| Physical Save | 27.271004628208 |
| Spell Save | 20.5 |
| Mental Save | 15.45 |
Defense: Resistances
| Fire | + 25%( 70%) |
| Darkness | + 12%( 70%) |
| Light | + 30%( 70%) |
| Nature | + 13%( 70%) |
| Blight | + 12%( 70%) |
| Physical | + 6%( 70%) |
| Cold | + 20%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 72% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 80% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Explosive admixtures | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Infusion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Undead / Ghoul | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Staff combat | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Spell / Stone alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Trollmire. Escort: temporal explorer (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Quiver | 105 alchemist agate 105 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Daimedunalin (1 def, 0 armour) Daimedunalin (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Accuracy: +2 Armour penetration: +2 Defense: +1 Changes stats: +3 Cun Changes resistances: +6% blight Mental save: +6 Life regen: +0.20 A pointy cloth hat, very wizardly... |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | copper ring 'Radhosta' copper ring 'Radhosta'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +3% nature Stun/Freeze immunity: +22% Life regen: +0.80 New effects duration reduction after a teleport: +10% Rings can have magical properties. |
| On fingers | Berydrabar BerydrabarInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +1 Dex Changes resistances: +22% fire Changes resistances penetration: +10% physical Changes damage: +11% fire Spell crit. chance: +1% Rings can have magical properties. |
| Around waist | rough leather belt 'Firepulverizer' rough leather belt 'Firepulverizer'Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +3% fire Changes resistances penetration: +10% fire Physical save: +7 Mindpower: +3 A belt that goes around your waist. |
| In main hand | shimmering ash vilestaff of wizardry (15-18 power, 3 apr, blight damage) shimmering ash vilestaff of wizardry (15-18 power, 3 apr, blight damage)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Blight Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Mag / +1 Wil Changes damage: +15% blight Talent granted: +1 Command Staff Mana each turn: +0.15 Maximum mana: +40.00 Spellpower: +8 Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
| On hands | blighted rough leather gloves of magic (+3) (0 def, 1 armour) blighted rough leather gloves of magic (+3) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +3 Mag Damage when the wearer hits(melee): 6 blight Changes resistances: +6% blight Changes damage: +4% arcane / +4% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | troll-hide rough leather armour of delving (1 def, 2 armour) troll-hide rough leather armour of delving (1 def, 2 armour)Requires: - Strength 10 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Changes stats: +5 Str Changes resistances: +12% darkness / +6% physical Life regen: +3.40 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
| Cloak | Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 Spellpower: +5 Mindpower: +5 A black cloak, with subtle illusion enchantments woven in its very fabric. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Inventory
manasurge rune of the psychic (782% regen over 10 turns; 39 instant mana) manasurge rune of the psychic (782% regen over 10 turns; 39 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 782% over 10 turns and instantly restoring 39 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the psychic (range 7; power 21; dur 4) phase door rune of the psychic (range 7; power 21; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 7. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 21%, your defense is increased by 21 and all your resistances by 21%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the titan (range 10; power 25; dur 5) phase door rune of the titan (range 10; power 25; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 25%, your defense is increased by 25 and all your resistances by 25%. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the wizard (range 9; power 26; dur 3) phase door rune of the wizard (range 9; power 26; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 26%, your defense is increased by 26 and all your resistances by 26%. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the wizard (range 71) teleportation rune of the wizard (range 71)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 71 with a minimum range of 15. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune of the sneak (radius 9; dur 12; see horror) vision rune of the sneak (radius 9; dur 12; see horror)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (9 radius) and to allow you to see invisible and stealthed creatures (power 16) for 12 turns. Your mind will become more receptive for 12 turns, allowing you to sense any horror around. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Belann BelannInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% physical / +14% cold Allows you to breathe in: water Amulets can have magical properties. |
Earorion the Darkkill Earorion the DarkkillCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -4% Changes resistances penetration: +10% darkness Changes damage: +6% darkness Life regen: +1.80 Amulets can have magical properties. |
steel amulet 'Flaretooth' steel amulet 'Flaretooth'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Mag Damage when the wearer is hit: 4 fire Changes resistances: +9% fire Changes damage: +3% arcane / +6% fire Amulets can have magical properties. |
warrior's copper ring of lightning (+22%) warrior's copper ring of lightning (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Changes resistances: +22% lightning Changes damage: +11% lightning Rings can have magical properties. |
Skullcleaver (16-22.4 power, 3 apr) Skullcleaver (16-22.4 power, 3 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 16.0 - 22.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +12.0% Attack speed: 100% When this weapon hits: Greater Weapon Focus (10% chance level 2). Damage when this weapon hits: +10 draining blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +20% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: 7.0 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 74.60 physical dmage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Dagugothad the pair of rough leather boots (2 def, 1 armour) Dagugothad the pair of rough leather boots (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +3 Armour: +1 Defense: +2 Ranged Defense: +3 Fatigue: +1% Changes stats: +1 Dex Damage when the wearer is hit: 4 physical A pair of boots made of leather. |
Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
linen wizard hat of fire (+18%) (1 def, 0 armour) linen wizard hat of fire (+18%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +18% fire Changes damage: +12% fire A pointy cloth hat, very wizardly... |
troll-hide cured leather armour of the deep (2 def, 5 armour) troll-hide cured leather armour of the deep (2 def, 5 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +5 Defense: +2 Fatigue: +7% Changes resistances: +5% acid / +7% cold Allows you to breathe in: water Life regen: +5.80 A suit of armour made of leather. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 20 turns) miner's iron pickaxe (dig speed 20 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
Rod of Annulment Rod of AnnulmentPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to force some of your foe's infusions, runes or talents on cooldown, costing 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
alchemist ametrine alchemist ametrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
11 alchemist zircon 11 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Slow Burn the Ghoul Alchemist level 15
34th Dusk 122nd year of Ascendancy at 15:38 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Slow Burn the Ghoul Alchemist level 10
4th Flare 122nd year of Ascendancy at 00:04 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Slow Burn the Ghoul Alchemist level 5
6th Mirth 122nd year of Ascendancy at 17:16 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Slow Burn the Ghoul Alchemist level 15
36th Haze 122nd year of Ascendancy at 02:33 see stats
Log
Slow Burn has shook off the effects of their corrosion.
Iden the shalore is no longer evading attacks.
Iden the shalore's corrosive acid area effect hits Slow Burn for 25 acid damage.
Slow Burn's purging blight area effect hits Iden the shalore for 41 blight damage.
Slow Burn the level 15 ghoul alchemist was scalded to death by Iden the shalore on level 1 of Ambush!.
Saving done.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Iden the shalore's corrosive acid area effect killed Slow Burn!
Resting starts...
Talent Blunt Thrust is ready to use.
Talent Rune: Shielding is ready to use.
Talent Ghoulish Leap is ready to use.
Talent Retch is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).
Slow Burn casts Refit Golem.
Refitting starts...
Refitted for 21 turns.
Resting starts...
Talent Refit Golem is ready to use.
Rested for 130 turns (stop reason: all resources and life at maximum).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Today is the 38th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.
Saving done.
