








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Draconians 1.3.1Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Thalore |
Class | Transcendent Fist |
Level / Exp | 11 / 99% |
Size | medium |
Lifes / Deaths | Killed by white wolf at level 2 on the 75th Pyre 122nd year of Ascendancy at 21:53 / 119Killed by copperhead snake at level 2 on the 75th Pyre 122nd year of Ascendancy at 23:29 Killed by Norgos, the Guardian at level 3 on the 76th Pyre 122nd year of Ascendancy at 07:24 Killed by Norgos, the Guardian at level 3 on the 76th Pyre 122nd year of Ascendancy at 07:36 Killed by shadow at level 5 on the 79th Pyre 122nd year of Ascendancy at 13:04 Killed by The Withering Thing at level 5 on the 79th Pyre 122nd year of Ascendancy at 13:23 Killed by The Withering Thing at level 5 on the 79th Pyre 122nd year of Ascendancy at 13:54 Killed by greater telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 09:29 Killed by greater telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 09:39 Killed by teluvorta at level 7 on the 8th Mirth 122nd year of Ascendancy at 10:19 Killed by greater telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 10:33 Killed by telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 10:59 Killed by telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 11:56 Killed by ultimate telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 12:49 Killed by ultimate telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 13:28 Killed by Aeratira the telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 13:56 Killed by ultimate telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 14:30 Killed by ultimate telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 14:59 Killed by ultimate telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 15:17 Killed by ultimate telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 15:25 Killed by Aeratira the telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 17:27 Killed by ultimate teluvorta at level 7 on the 8th Mirth 122nd year of Ascendancy at 17:46 Killed by greater telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 18:15 Killed by ultimate teluvorta at level 7 on the 8th Mirth 122nd year of Ascendancy at 19:06 Killed by telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 19:26 Killed by Aeratira the telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 19:49 Killed by ultimate teluvorta at level 7 on the 8th Mirth 122nd year of Ascendancy at 20:24 Killed by ultimate teluvorta at level 7 on the 8th Mirth 122nd year of Ascendancy at 21:03 Killed by Aeratira the telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 21:58 Killed by ultimate teluvorta at level 7 on the 8th Mirth 122nd year of Ascendancy at 22:08 Killed by ultimate teluvorta at level 7 on the 8th Mirth 122nd year of Ascendancy at 22:34 Killed by Aeratira the telugoroth at level 7 on the 8th Mirth 122nd year of Ascendancy at 23:29 Killed by ultimate teluvorta at level 7 on the 9th Mirth 122nd year of Ascendancy at 00:28 Killed by Aeratira the telugoroth at level 7 on the 9th Mirth 122nd year of Ascendancy at 04:49 Killed by ultimate telugoroth at level 7 on the 9th Mirth 122nd year of Ascendancy at 14:57 Killed by ultimate telugoroth at level 7 on the 9th Mirth 122nd year of Ascendancy at 15:14 Killed by greater teluvorta at level 7 on the 9th Mirth 122nd year of Ascendancy at 17:58 Killed by greater teluvorta at level 7 on the 9th Mirth 122nd year of Ascendancy at 18:18 Killed by dredge at level 7 on the 9th Mirth 122nd year of Ascendancy at 20:34 Killed by Ben Cruthdar, the Abomination at level 7 on the 9th Mirth 122nd year of Ascendancy at 20:48 Killed by dredge at level 7 on the 9th Mirth 122nd year of Ascendancy at 21:12 Killed by Ben Cruthdar, the Abomination at level 7 on the 9th Mirth 122nd year of Ascendancy at 21:25 Killed by Ben Cruthdar, the Abomination at level 7 on the 9th Mirth 122nd year of Ascendancy at 21:33 Killed by Ben Cruthdar, the Abomination at level 8 on the 9th Mirth 122nd year of Ascendancy at 21:52 Killed by dredge at level 8 on the 9th Mirth 122nd year of Ascendancy at 22:32 Killed by dredge at level 8 on the 9th Mirth 122nd year of Ascendancy at 22:45 Killed by Ben Cruthdar, the Abomination at level 8 on the 9th Mirth 122nd year of Ascendancy at 23:27 Killed by Ben Cruthdar, the Abomination at level 8 on the 10th Mirth 122nd year of Ascendancy at 00:30 Killed by Ben Cruthdar, the Abomination at level 8 on the 10th Mirth 122nd year of Ascendancy at 00:42 Killed by Ben Cruthdar, the Abomination at level 8 on the 10th Mirth 122nd year of Ascendancy at 01:12 Killed by Ben Cruthdar, the Abomination at level 8 on the 10th Mirth 122nd year of Ascendancy at 01:57 Killed by Ben Cruthdar, the Abomination at level 8 on the 10th Mirth 122nd year of Ascendancy at 02:47 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 08:25 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 09:16 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 09:38 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 10:00 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 10:15 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 10:29 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 11:47 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 12:07 Killed by temporal stalker at level 8 on the 10th Mirth 122nd year of Ascendancy at 12:51 Killed by dredge at level 8 on the 10th Mirth 122nd year of Ascendancy at 14:37 Killed by dredge at level 8 on the 10th Mirth 122nd year of Ascendancy at 14:47 Killed by Ce'Nonn the dredge captain at level 8 on the 10th Mirth 122nd year of Ascendancy at 15:16 Killed by Ce'Nonn the dredge captain at level 8 on the 10th Mirth 122nd year of Ascendancy at 15:28 Killed by dredgling at level 8 on the 10th Mirth 122nd year of Ascendancy at 15:46 Killed by Ce'Nonn the dredge captain at level 8 on the 10th Mirth 122nd year of Ascendancy at 16:05 Killed by Ce'Nonn the dredge captain at level 8 on the 10th Mirth 122nd year of Ascendancy at 16:59 Killed by dredge at level 8 on the 10th Mirth 122nd year of Ascendancy at 17:24 Killed by Ce'Nonn the dredge captain at level 8 on the 10th Mirth 122nd year of Ascendancy at 17:39 Killed by dredge at level 8 on the 10th Mirth 122nd year of Ascendancy at 18:03 Killed by Ce'Nonn the dredge captain at level 8 on the 10th Mirth 122nd year of Ascendancy at 18:18 Killed by Ce'Nonn the dredge captain at level 8 on the 10th Mirth 122nd year of Ascendancy at 18:55 Killed by dredge at level 8 on the 10th Mirth 122nd year of Ascendancy at 19:45 Killed by void horror at level 8 on the 1st Summertide 122nd year of Ascendancy at 03:02 Killed by void horror at level 8 on the 1st Summertide 122nd year of Ascendancy at 03:26 Killed by void horror at level 8 on the 1st Summertide 122nd year of Ascendancy at 03:58 Killed by dredge at level 8 on the 1st Summertide 122nd year of Ascendancy at 05:14 Killed by Rantha the Abomination at level 8 on the 1st Summertide 122nd year of Ascendancy at 06:43 Killed by Rantha the Abomination at level 8 on the 1st Summertide 122nd year of Ascendancy at 07:22 Killed by dredgling at level 8 on the 1st Summertide 122nd year of Ascendancy at 07:46 Killed by Rantha the Abomination at level 8 on the 1st Summertide 122nd year of Ascendancy at 07:57 Killed by Rantha the Abomination at level 8 on the 1st Summertide 122nd year of Ascendancy at 08:22 Killed by Rantha the Abomination at level 8 on the 1st Summertide 122nd year of Ascendancy at 09:22 Killed by dredgling at level 8 on the 1st Summertide 122nd year of Ascendancy at 10:06 Killed by dredge at level 8 on the 1st Summertide 122nd year of Ascendancy at 10:19 Killed by dredge at level 9 on the 1st Summertide 122nd year of Ascendancy at 11:44 Killed by dredge at level 9 on the 2nd Summertide 122nd year of Ascendancy at 04:01 Killed by shadow at level 9 on the 2nd Summertide 122nd year of Ascendancy at 04:52 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 05:41 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 06:14 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 06:26 Killed by dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 06:42 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 07:26 Killed by shadow at level 9 on the 2nd Summertide 122nd year of Ascendancy at 07:45 Killed by shadow at level 9 on the 2nd Summertide 122nd year of Ascendancy at 08:33 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 08:52 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 09:13 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 09:23 Killed by Ivoralle the dredgling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 10:02 Killed by Zubyrithra the dredge at level 9 on the 2nd Summertide 122nd year of Ascendancy at 10:49 Killed by Zubyrithra the dredge at level 9 on the 2nd Summertide 122nd year of Ascendancy at 11:55 Killed by Zubyrithra the dredge at level 9 on the 2nd Summertide 122nd year of Ascendancy at 13:46 Killed by Zubyrithra the dredge at level 9 on the 2nd Summertide 122nd year of Ascendancy at 13:59 Killed by Chronolith Twin at level 9 on the 2nd Summertide 122nd year of Ascendancy at 18:19 Killed by Chronolith Clone at level 9 on the 2nd Summertide 122nd year of Ascendancy at 19:11 Killed by Chronolith Twin at level 9 on the 2nd Summertide 122nd year of Ascendancy at 20:26 Killed by Chronolith Twin at level 9 on the 2nd Summertide 122nd year of Ascendancy at 21:15 Killed by Chronolith Twin at level 9 on the 2nd Summertide 122nd year of Ascendancy at 22:20 Killed by Chronolith Twin at level 9 on the 2nd Summertide 122nd year of Ascendancy at 23:21 Killed by Chronolith Twin at level 9 on the 3rd Summertide 122nd year of Ascendancy at 00:05 Killed by Chronolith Twin at level 9 on the 3rd Summertide 122nd year of Ascendancy at 01:13 Killed by Chronolith Twin at level 9 on the 3rd Summertide 122nd year of Ascendancy at 01:51 Killed by Chronolith Twin at level 9 on the 3rd Summertide 122nd year of Ascendancy at 03:20 Killed by Chronolith Twin at level 9 on the 3rd Summertide 122nd year of Ascendancy at 04:43 Killed by Chronolith Clone at level 9 on the 3rd Summertide 122nd year of Ascendancy at 06:03 Killed by Chronolith Twin at level 9 on the 3rd Summertide 122nd year of Ascendancy at 06:49 Killed by Rantha the Worm at level 10 on the 3rd Summertide 122nd year of Ascendancy at 18:47 Killed by Rantha the Worm at level 10 on the 3rd Summertide 122nd year of Ascendancy at 20:34 |
Primary Stats
Strength | 21 (base 10) |
Dexterity | 36 (base 29) |
Constitution | 28 (base 13) |
Magic | 8 (base 10) |
Willpower | 18 (base 12) |
Cunning | 30 (base 28) |
Resources
Life | 196/323 |
Stamina | 145/145 |
Psi | 71/83 |
Healing Factor | 0.83636363636361 |
Regeneration | 0.71090909090907 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 1 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Barehand
Damage | 26 |
Accuracy | 29 |
Crit Chance | 7% |
APR | 14 |
Speed | 0.80 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 7% |
Speed | 1 |
Offense: Mind
Mindpower | 23 |
Crit Chance | 7% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +20% |
Light | +10% |
Arcane | +6% |
Fire | +5% |
All | 0% |
Offense: Damage Penetration
Arcane | +5% |
Defense: Base
Armour (hardiness) | 18.335093952971 (48.103448275862%) |
Defense | 27 |
Ranged Defense | 27 |
Fatigue | 16 |
Physical Save | 44 |
Spell Save | 9 |
Mental Save | 16 |
Defense: Resistances
Blight | + 14%( 70%) |
Arcane | + 10%( 70%) |
Cold | + 12%( 70%) |
All | 0%( 70%) |
Darkness | + 15%( 70%) |
Light | + 25%( 70%) |
Physical | + 4%( 70%) |
Mind | + 11%( 70%) |
Fire | + 17%( 70%) |
Lightning | + 46%( 70%) |
Defense: Immunities
Teleport Resistance | 20% |
Confusion Resistance | 21% |
Instadeath Resistance | 100% |
Knockback Resistance | 15% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
Class Talents
Technique / Pugilism | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Psionic / Absorption | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Transcendent strikes | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Cunning / Tactical | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Unarmed training | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Cunning / Voidwalker | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.10 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Finer energy manipulations | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Kinetic Shield |
talent | Metaphysical Blows |
talent | Striking Stance |
talent | Beyond the Flesh |
beneficial effect | The target is in a zone of necrotic air, granting -40% healing mod. Undead creatures also get +15% to all resistances. Necrotic Air |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
beneficial effect | Countering melee attacks: Has a 25% chance to get an automatic counter attack when avoiding a melee attack. (1.4 counters remaining) Counter Attacking |
beneficial effect | The target is in the middle of a combo chain and has earned 5 combo points. 5 Combo |
beneficial effect | The target is recovering 20 life each turn. Recovery |
Quests
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Heart of the Gloom. Escort: lone alchemist (level 2 of Heart of the Gloom)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You failed to protect the lost warrior from death by Rungof the Warg Titan. Escort: lost warrior (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the worried loremaster from death by chitinous spider. Escort: worried loremaster (level 1 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 1 of Heart of the Gloom. Escort: worried loremaster (level 1 of Heart of the Gloom)As a reward you improved Dexterity by +2. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You must explore the Heart of the Gloom. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
Psionic focus | ![]() Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.0 - 37.8 Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +5 lightning When wielded/worn: Physical power: +8 (+2 eff.) Changes stats: +2 Dex Life regen: +0.60 Only die when reaching: -40.00 life Maximum stamina: +10.00 Healing mod.: +10% Blunt and deadly. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% light / +10% lightning Changes damage: +10% light / +10% lightning It can be used to activate talent Call Lightning (costing 20 power out of 30/30) : Effective talent level: 1.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 29.77 to 89.31 lightning damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
On fingers | ![]() 0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% lightning Changes damage: +10% lightning Rings can have magical properties. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 8 arcane Changes resistances: +15% light / +7% fire / +5% arcane / +8% cold Changes resistances penetration: +5% arcane Changes damage: +6% arcane A belt that goes around your waist. |
Main armor | ![]() Requires: - Strength 20 - Talent Heavy Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +14% Damage when hit (Melee): 6 light Changes stats: +2 Wil Changes resistances: +14% blight / +11% darkness / +16% lightning Light radius: +1 A suit of armour made of mail. |
On feet | ![]() Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +8 Fatigue: +2% Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
On hands | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) When used to modify unarmed attacks: Base power: 6.0 - 6.6 Uses stats: 24% Wil, 64% Cun Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Crit. chance: +1.0% Attack speed: 167% When this weapon hits: Flamespit (30% chance level 3). Damage (Melee): +10 fire Damage conversion: 100% fire It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 32.92 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes resistances: +5% arcane Physical save: +52 (+17 eff.) Knockback immunity: +15% Teleport immunity: +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% mind Talent mastery: +0.11 Technique / Unarmed discipline Confusion immunity: +21% Amulets can have magical properties. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 96 and cleanse 1 wound and 1 poison effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() sun infusion (rad 5; power 20; turns 3; dispels darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 3 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 222.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() biting gale rune (35 cold damage; freeze 3 turns with power 20) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 35.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns (with power 20 vs. physical save). The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 6. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 16%, your defense is increased by 16 and all your resistances by 16%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() Sunbrawn (16.5-21.45 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 16.5 - 21.4 Uses stats: 27% Wil, 27% Cun Damage type: Light Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (Melee): +11 light Burst (radius 1) on hit: +4 light Burst (radius 2) on crit: +8 light Damage against: +10% Undead When wielded/worn: Effects on melee hit: * 15% chance to blind Changes stats: +4 Con / +1 Mag Reduces incoming crit damage: 15.00% Sharp, short and deadly. |
![]() steel mace (13-18.2 power, 3 apr) Requires: - Strength 16 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 13.0 - 18.2 Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Blunt and deadly. |
![]() Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+5 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 82.40 mind damage (based on Willpower) to all within radius 5, costing 40 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
![]() Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +18% cold / +11% mind / +12% darkness Changes damage: +12% cold Physical save: +11 (+4 eff.) Spell save: +11 (+11 eff.) Mental save: +24 (+14 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +15% lightning Changes damage: +10% lightning A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Requires: - Talent Heavy Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 11.5 - 16.1 Uses stats: 24% Wil, 64% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.0% Attack speed: 125% Metal gloves protecting the hands up to the middle of the lower arm. |
![]() 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 8.0 - 8.8 Uses stats: 24% Wil, 64% Cun Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +1.0% Attack speed: 167% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% Damage when hit (Melee): 10 physical Changes resistances: +16% lightning A suit of armour made of leather. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+5 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+5 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Roshawdon the Thalore Transcendent Fist level 10
3rd Summertide 122nd year of Ascendancy at 07:33 see stats
By Roshawdon the Thalore Transcendent Fist level 8
10th Mirth 122nd year of Ascendancy at 02:47 see stats
By Roshawdon the Thalore Transcendent Fist level 11
3rd Flare 122nd year of Ascendancy at 15:53 see stats
Log
Roshawdon receives 17 healing.
Roshawdon's Beyond the Flesh hits Cold drake hatchling for 18 lightning damage.
Roshawdon's Beyond the Flesh hits Chitinous spider for 17 physical, 6 lightning (23 total damage).
You pickup 0.50 gold pieces.
Cold drake hatchling hits Roshawdon for (7 to psi shield), (5 resist armour), 18 physical (18 total damage).
Roshawdon hits Cold drake hatchling for 8 arcane, 7 light (15 total damage).
Talent Double Strike is ready to use.
Metaphysical Blows hits Cold drake hatchling for 6 mind damage.
Roshawdon receives 17 healing.
Roshawdon's Beyond the Flesh hits Cold drake hatchling for 18 physical, 6 lightning (24 total damage).
Cold drake hatchling hits Roshawdon for (4 resist armour), 0 cold (0 total damage).
Chitinous spider seems to search the ground...
Cold drake hatchling hits Roshawdon for (7 to psi shield), (5 resist armour), 17 physical (17 total damage).
Roshawdon hits Cold drake hatchling for 8 arcane, 7 light (15 total damage).
Metaphysical Blows hits Cold drake hatchling for 6 mind damage.
Roshawdon receives 17 healing.
Roshawdon's Beyond the Flesh hits Cold drake hatchling for 22 physical, 6 lightning (28 total damage).
Roshawdon's Beyond the Flesh hits Chitinous spider for 17 lightning damage.
Cold drake hatchling hits Roshawdon for (4 resist armour), 0 cold (0 total damage).
Something hits Roshawdon for (5 resist armour), 72 arcane (72 total damage).
Roshawdon uses Infusion: Healing.
Roshawdon receives 42 healing from Infusion: Healing.
Roshawdon deactivates Kinetic Shield.
Roshawdon deactivates Metaphysical Blows.
Roshawdon deactivates Striking Stance.
Roshawdon has finished recovering.
Roshawdon deactivates Beyond the Flesh.