Silbma the level 1 Thalore Reaver by aystome

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassReaver
Level / Exp1 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic15 (base 17)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life124/124
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save9.45
Spell Save9.1
Mental Save7.35

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Thalore1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Soul Rot is ready to use.
Talent Drain is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Silbma picks up (e.):
shimmering linen robe (0 def, 0 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 18.5 block).
You gain 0.76 gold from the transmogrification of
linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 0.52 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 0.84 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 0.92 gold from the transmogrification of
acidic iron waraxe (6-8.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.96 gold from the transmogrification of
acidic iron greatsword (8-12.8 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 13%; cure mental).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 2 turns (stop reason: saving).

Saving done.

Saving done.

Saving game...