Teck the level 5 Dwarf Summoner by andril

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceDwarf
ClassSummoner
Level / Exp5 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 11)
Constitution15 (base 10)
Magic10 (base 10)
Willpower24 (base 16)
Cunning27 (base 27)

Resources

Life167/167
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5

Offense: Mainhand

Damage6
Accuracy18
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy18
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower25.8
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense2.65
Ranged Defense2.65
Fatigue7
Physical Save10.5
Spell Save16.9
Mental Save20.425

Defense: Resistances

Lightning+ 12%( 70%)
Darkness+ 10%( 70%)
All 0%( 70%)
Fire+ 18%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
active
done
active

Equipment

On feet
On hands
On head
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is an item here: steel ring

Teck picks up (h.):
steel ring.

Resting starts...

Talent Ritch Flamespitter is ready to use.
Your summoned ritch flamespitter disappears.
Today is the 26th Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 40 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the southeast (white crystal)).


Teck summons a War Hound!

Teck's mind surges with critical power!

Teck summons a Ritch Flamespitter!

Teck's mind surges with critical power!

War hound hits White crystal for 50 physical damage.
White crystal misses War hound.

War hound hits White crystal for 54 physical damage.
War hound killed White crystal!

Resting starts...

Your summoned war hound disappears.
Talent Ritch Flamespitter is ready to use.
Your summoned ritch flamespitter disappears.
Rested for 10 turns (stop reason: all resources and life at maximum).