warden unlocker the level 10 Dwarf Archmage by burkek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassArchmage
Level / Exp10 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution19 (base 10)
Magic37 (base 34)
Willpower31 (base 27)
Cunning12 (base 11)

Resources

Life238/238
Mana268/268
Equilibrium0
Healing Factor1.1891723257555
Regeneration1.4864654071944

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth10

Offense: Mainhand

Damage15
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+6%
Cold+3%
Arcane+13%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense7
Ranged Defense7
Fatigue8
Physical Save20
Spell Save21
Mental Save15

Defense: Resistances

Acid+ 6%( 70%)
Cold+ 8%( 70%)
Lightning+ 29%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance43%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
3/5
1/5
0/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
5/5
5/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
done
failed
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By warden unlocker the Dwarf Archmage level 10
22nd Profit 122nd year of Ascendancy at 18:04
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By warden unlocker the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 12:02
see stats

Log

The unstable sand tunnel collapses!
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Talent One with Nature is ready to use.
Talent Elemental Harmony is ready to use.
Talent Waters of Life is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

You are yanked out of this place!

Rested for 15 turns (stop reason: dialog is displayed).


You gain 3.37 gold from the transmogrification of
hateful steel mace of dampening (16-22 power, 3 apr).
You gain 2.76 gold from the transmogrification of
flaming steel mace of daylight (14-19 power, 3 apr).
You gain 2.90 gold from the transmogrification of
penetrating ash longbow.
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (36-53 power, 2 apr).
You gain 3.68 gold from the transmogrification of
truestriking steel battleaxe (21-32 power, 2 apr).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.