111 the level 1 Chaotic Randventurer by dasrunzen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceChaotic
ClassRandventurer
Level / Exp1 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic13 (base 13)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Mana110/110
Vim100/100
Life-14/118
Stamina105/105
Paradox300
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy18
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy18
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Technique / Magical combat1.31
1/5
0/5
0/5
0/5
Spell / Temporal1.15
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.24
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.13
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Demonic strength1.14
1/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.25
1/5
0/5
0/5
0/5
Technique / Combat training1.19
0/5
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Infusion: Healing is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Saving done.


Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!
111 hits Elven guard for 14 physical, 7 physical (21 total damage).
Elven guard hits 111 for 28 physical damage.

111 misses Elven guard.
Elven guard stops bleeding.

111 hits Elven guard for 6 physical damage.
Elven guard uses Block.


111 misses Elven guard.
Elven guard is not disabled anymore.

111 hits Elven guard for (5 blocked), 0 physical (0 total damage).
Elven guard hits 111 for 50 physical damage.

111 misses Elven guard.
111 hits Elven guard for 5 physical damage.
Elven guard uses Shield Pummel.

111 is stunned!

Elven guard hits 111 for 14 physical, 16 physical (30 total damage).

111 misses Elven guard.
111 hits Elven guard for 2 physical damage.
Saving game...