Stitchem the level 21 Cornac Archer by cittidude2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp21 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 19)
Dexterity50 (base 46)
Constitution48 (base 25)
Magic15 (base 10)
Willpower40 (base 19)
Cunning25 (base 13)

Resources

Life-34/626
Stamina173/232
Healing Factor1.2614678899083
Regeneration82.613532110092

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage72
Accuracy65
Crit Chance12%
APR20
Speed0.80

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower30
Crit Chance7%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)33 (57.811550151976%)
Defense50
Ranged Defense50
Fatigue0
Physical Save37
Spell Save30
Mental Save27

Defense: Resistances

All+ 13%( 70%)

Defense: Immunities

Disarm Resistance15%
Bleed Resistance20%
Instadeath Resistance100%
Poison Resistance25%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Munitions1.30
3/5
1/5
2/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
4/5
Technique / Reflexes1.30
1/5
2/5
1/5
2/5
Technique / Marksmanship1.30
5/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
4/5
1/5
3/5
5/5
0/5
0/5
Technique / Conditioning1.00
5/5
3/5
0/5
0/5
Technique / Mobility1.20
2/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
failed
done
done
active
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Stitchem the Cornac Archer level 7
1st Flare 122nd year of Ascendancy at 05:53
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Stitchem the Cornac Archer level 20
64th Dusk 122nd year of Ascendancy at 13:15
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Stitchem the Cornac Archer level 20
64th Dusk 122nd year of Ascendancy at 22:54
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Stitchem the Cornac Archer level 20
59th Dusk 122nd year of Ascendancy at 00:20
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Stitchem the Cornac Archer level 10
4th Dusk 122nd year of Ascendancy at 23:39
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Stitchem the Cornac Archer level 20
58th Dusk 122nd year of Ascendancy at 20:40
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Stitchem the Cornac Archer level 15
35th Dusk 122nd year of Ascendancy at 15:15
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Stitchem the Cornac Archer level 8
1st Dusk 122nd year of Ascendancy at 02:56
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Stitchem the Cornac Archer level 10
6th Dusk 122nd year of Ascendancy at 17:48
see stats

Log

Vampire rat hits Stitchem for 67 darkness damage.
Numbing Poison from Stitchem hits Ghoulish rat for
27 nature damage.
Numbing Poison from Stitchem hits Skeletal rat for
27 nature damage.
Talent Steady Shot is ready to use.
Ghoulish rat misses Stitchem.

Stitchem uses Steady Shot.

Stitchem's Steady Shot hits Skeletal rat for
144 physical damage.
Stitchem's Steady Shot killed Skeletal rat!
Numbing Poison from Stitchem hits Rat Lich for
27 nature damage.
Ghoulish rat misses Stitchem.
Ghoulish rat shrugs off the effect 'Frozen'!
Vampire rat hits Ghoulish rat for 4 cold damage.
Vampire rat hits Rat Lich for 3 cold damage.
Vampire rat hits Ghoulish rat for 4 cold damage.
Vampire rat hits Skeletal rat for 4 cold damage.
Rat Lich casts Invoke Darkness.

Ghoulish rat misses Stitchem.
Rat Lich hits Stitchem for 171 darkness damage.

You do not have enough ammo left!

Infusion: Regeneration is still on cooldown for 18 turns.

Numbing Poison from Stitchem hits Ghoulish rat for
27 nature damage.
Talent Escape is ready to use.
Talent Enhanced Munitions is ready to use.
Ghoulish rat performs a diseased attack against Stitchem.

Ghoulish rat misses Stitchem.
Ghoulish rat misses Stitchem.
Rat Lich casts Manathrust.

Saving game...