Must Go Deeper the level 5 Halfling Shadowblade by TheSlayer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceHalfling
ClassShadowblade
Level / Exp5 / 49%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity23 (base 20)
Constitution12 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning22 (base 19)

Resources

Life159/165
Mana116/124
Stamina77/92
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage8
Accuracy26
Crit Chance39%
APR7
Speed1.00

Offense: Offhand

Damage13
Accuracy26
Crit Chance41%
APR10
Speed1.00

Offense: Spell

Spellpower20.904134077393
Crit Chance29%
Speed1

Offense: Mind

Mindpower15.8
Crit Chance29%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense32.702724301674
Ranged Defense34.202724301674
Fatigue0
Physical Save28.736935870864
Spell Save25.886935870864
Mental Save27.461935870864

Defense: Resistances

Mind+ 10%( 70%)
Cold+ 21%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
1/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
2/5

Effects

talent
beneficial effect

Quests

active

Equipment

On feet
Light source
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

You gain 1.31 gold from the transmogrification of iron dagger of erosion (4.5-5.85 power, 5 apr).
Must Go Deeper hits Grey mold for 7 physical, 5 blight, 8 darkness (20 total damage).
Must Go Deeper killed Grey mold!

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (cutpurse)).


Must Go Deeper uses Luck of the Little Folk.

Must Go Deeper seems more aware.


Must Go Deeper performs a melee critical strike against Cutpurse!
Must Go Deeper hits Cutpurse for 14 physical, 5 blight, 9 darkness, 14 physical, 4 nature, 5 temporal, 9 darkness (59 total damage).
Cutpurse misses Must Go Deeper.
Cutpurse hits Must Go Deeper for 6 physical damage.
Must Go Deeper hits Cutpurse for 11 cold, 7 fire (18 total damage).

Must Go Deeper hits Cutpurse for 8 physical, 5 blight, 9 darkness, 13 physical, 4 nature, 5 temporal, 9 darkness (52 total damage).
Cutpurse misses Must Go Deeper.
Cutpurse misses Must Go Deeper.

Must Go Deeper uses Flurry.

Must Go Deeper performs a melee critical strike against Cutpurse!
Must Go Deeper performs a melee critical strike against Cutpurse!
Must Go Deeper performs a melee critical strike against Cutpurse!
Must Go Deeper performs a melee critical strike against Cutpurse!
Must Go Deeper hits Cutpurse for 11 physical damage.
Must Go Deeper killed Cutpurse!