-«DarkPaths»- the level 8 Shalore Corruptor by cttw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassCorruptor
Level / Exp8 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution22 (base 22)
Magic28 (base 24)
Willpower19 (base 13)
Cunning16 (base 14)

Resources

Life241/245
Positive0/71
Vim29/128
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision2
See Invisible6

Offense: Mainhand

Damage11
Accuracy5
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+10%
Blight+14%
Physical+4%
Nature+12%

Defense: Base

Armour (hardiness)8 (30%)
Defense0.35
Ranged Defense0.35
Fatigue1
Physical Save10.5
Spell Save16.45
Mental Save12.25

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 30%( 70%)
Blight+ 19%( 70%)
All 0%( 70%)
Cold+ 19%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Disarm Resistance24%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blight1.30
2/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
1/5
0/5
0/5
Corruption / Vim1.30
4/5
1/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
done
failed
done
active
done

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By -«DarkPaths»- the Shalore Corruptor level 8
3rd Summertide 122nd year of Ascendancy at 01:08
see stats

Log

Quest 'The agent of the arena' completed! (Press 'j' to see the quest log)
Personal New Achievement: The Arena!
Resting starts...

The shield around -«DarkPaths»- crumbles.

Talent Soul Rot is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.65 gold pieces.

-«DarkPaths»- picks up (f.):
elm magestaff of illumination (10-12 power, 2 apr, cold damage).
Talent Rune: Shielding is ready to use.
There is an exit to Derth here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


-«DarkPaths»- can not wear:
Kor's Fall (10-12 power, 0 apr, darkness damage) (not enough stat).
-«DarkPaths»- wears:
Duskquick (10-12 power, 2 apr, blight damage).

You gain 1.49 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold damage).
There is an exit to the worldmap here (press '' or right click to use).
-«DarkPaths»- can not wear:
Kor's Fall (10-12 power, 0 apr, darkness damage) (not enough stat).
-«DarkPaths»- wears:
Duskquick (10-12 power, 2 apr, blight damage).

Saving done.

Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...