Tim the level 50 Lich Necromancer by tyjyk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 2092%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity28 (base 10)
Constitution71 (base 56)
Magic141 (base 60)
Willpower102 (base 60)
Cunning59 (base 36)

Resources

Life863/863
Mana959/959
Soul20/22
Healing Factor1.381801953332
Regeneration0.345450488333

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite16
Infravision7
See Stealth58.969501424311
See Invisible58.969501424311
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage75
Accuracy27
Crit Chance20%
APR14
Speed1.00

Offense: Spell

Spellpower97
Crit Chance58%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower72
Crit Chance20%
Speed1

Offense: Damage Bonus

Darkness+175%
Light+22%
Temporal+31%
Fire+13%
Arcane+13%
Cold+31%
All+7%

Offense: Damage Penetration

Cold+53%
Darkness+69%
Fire+25%
All0%

Defense: Base

Armour (hardiness)15 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save65
Spell Save94
Mental Save84

Defense: Resistances

Acid+ 34%( 70%)
Blight+ 42%( 70%)
Arcane+ 34%( 70%)
Cold+ 66%( 70%)
All+ 22%( 70%)
Darkness+ 70%( 70%)
Light+ 42%( 70%)
Temporal+ 34%( 70%)
Physical+ 30%( 70%)
Lightning+ 42%( 70%)
Fire+ 49%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Disarm Resistance25%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.50
4/5
3/5
1/5
2/5
Spell / Nightfall1.50
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
3/5
3/5
3/5
5/5
Spell / Master of bones1.50
5/5
5/5
5/5
5/5
Spell / Master necromancer1.84
4/5
4/5
3/5
1/5
Spell / Animus1.84
5/5
4/5
4/5
4/5

Generic Talents

Undead / Lich1.00
5/5
5/5
5/5
5/5
Spell / Spectre1.30
3/5
3/5
4/5
4/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
3/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
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done
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active
done
active
done
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done
done
done
done
done
failed
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Tim the Lich Necromancer level 31
7th Regrowth 123rd year of Ascendancy at 01:47
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Tim the Lich Necromancer level 48
7th Dusk 123rd year of Ascendancy at 12:58
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Tim the Lich Necromancer level 29
1st Regrowth 123rd year of Ascendancy at 01:04
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Tim the Lich Necromancer level 50
45th Haze 123rd year of Ascendancy at 00:45
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Tim the Lich Necromancer level 38
3rd Pyre 123rd year of Ascendancy at 11:56
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By Tim the Lich Necromancer level 33
16th Regrowth 123rd year of Ascendancy at 21:40
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Tim the Lich Necromancer level 50
2nd Regrowth 124th year of Ascendancy at 21:16
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Tim the Cornac Necromancer level 20
34th Dusk 122nd year of Ascendancy at 23:05
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Tim the Lich Necromancer level 32
13rd Regrowth 123rd year of Ascendancy at 05:20
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Tim the Lich Necromancer level 35
69th Regrowth 123rd year of Ascendancy at 13:15
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Tim the Lich Necromancer level 50
64th Dusk 123rd year of Ascendancy at 22:33
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Tim the Cornac Necromancer level 20
24th Haze 122nd year of Ascendancy at 10:50
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Tim the Cornac Necromancer level 24
58th Haze 122nd year of Ascendancy at 15:08
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Tim the Lich Necromancer level 28
7th Allure 123rd year of Ascendancy at 16:11
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Tim the Lich Necromancer level 50
44th Dusk 123rd year of Ascendancy at 16:31
see stats
Gem of the Moon (Nightmare (Adventure) difficulty) Completed the Master Jeweler quest with Limmir.
By Tim the Lich Necromancer level 50
64th Haze 123rd year of Ascendancy at 22:24
see stats
Guiding Hand (Nightmare (Adventure) difficulty) Saved all escorted adventurers.
By Tim the Lich Necromancer level 31
10th Regrowth 123rd year of Ascendancy at 06:42
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Tim the Cornac Necromancer level 20
20th Dusk 122nd year of Ascendancy at 14:18
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Tim the Lich Necromancer level 50
45th Haze 123rd year of Ascendancy at 01:51
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Tim the Cornac Necromancer level 10
8th Mirth 122nd year of Ascendancy at 07:47
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Tim the Cornac Necromancer level 20
20th Dusk 122nd year of Ascendancy at 04:42
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Tim the Lich Necromancer level 30
1st Regrowth 123rd year of Ascendancy at 01:04
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Tim the Lich Necromancer level 40
32nd Pyre 123rd year of Ascendancy at 17:46
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Tim the Lich Necromancer level 50
22nd Dusk 123rd year of Ascendancy at 01:17
see stats
Lichform (Nightmare (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Tim the Lich Necromancer level 27
4th Decay 122nd year of Ascendancy at 06:52
see stats
Lucky Girl (Nightmare (Adventure) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Tim the Lich Necromancer level 31
7th Regrowth 123rd year of Ascendancy at 07:46
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Tim the Lich Necromancer level 50
22nd Dusk 123rd year of Ascendancy at 11:36
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Tim the Lich Necromancer level 41
41st Pyre 123rd year of Ascendancy at 08:54
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Tim the Cornac Necromancer level 20
64th Dusk 122nd year of Ascendancy at 05:54
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Tim the Lich Necromancer level 31
5th Regrowth 123rd year of Ascendancy at 12:41
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Tim the Lich Necromancer level 43
8th Mirth 123rd year of Ascendancy at 09:54
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Tim the Cornac Necromancer level 24
46th Haze 122nd year of Ascendancy at 23:21
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Tim the Lich Necromancer level 32
13rd Regrowth 123rd year of Ascendancy at 08:01
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Tim the Lich Necromancer level 50
64th Dusk 123rd year of Ascendancy at 22:32
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Tim the Cornac Necromancer level 3
75th Pyre 122nd year of Ascendancy at 23:03
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Tim the Cornac Necromancer level 9
2nd Mirth 122nd year of Ascendancy at 21:37
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Tim the Lich Necromancer level 50
22nd Dusk 123rd year of Ascendancy at 11:01
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Tim the Cornac Necromancer level 18
15th Dusk 122nd year of Ascendancy at 01:03
see stats
The Sun Still Shines (Nightmare (Adventure) difficulty) Aeryn survived the last battle.
By Tim the Lich Necromancer level 50
64th Dusk 123rd year of Ascendancy at 22:33
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Tim the Cornac Necromancer level 9
5th Mirth 122nd year of Ascendancy at 15:10
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Tim the Lich Necromancer level 35
64th Regrowth 123rd year of Ascendancy at 20:57
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Tim the Cornac Necromancer level 24
48th Haze 122nd year of Ascendancy at 10:35
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Tim the Cornac Necromancer level 17
11st Dusk 122nd year of Ascendancy at 23:12
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Tim the Lich Necromancer level 29
10th Allure 123rd year of Ascendancy at 10:10
see stats

Log

Tim deactivates Putrescent Liquefaction.
Shadow casts
Phase Door.
Talent Putrescent Liquefaction is ready to use.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Rested for 96 turns (stop reason: all resources and life at maximum).


Tim picks up (d.):
stralite battleaxe 'Undeathbearer' (151% power, 3 apr).
Tim picks up (e.):
flaming stralite dagger (133% power, 9 apr).
You pickup 0.95 gold pieces.

Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


You gain 1.56 gold from the transmogrification of
flaming stralite dagger (133% power, 9 apr).
You gain 25.00 gold from the transmogrification of
stralite battleaxe 'Undeathbearer' (151% power, 3 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.