Tim the level 6 Shalore Archmage by tyjyk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic36 (base 29)
Willpower20 (base 17)
Cunning14 (base 11)

Resources

Life153/153
Mana185/185
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+22%
Cold+6%
Arcane+6%
Fire+16%
Acid+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save6
Spell Save19
Mental Save23

Defense: Resistances

Light+ 42%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
done

Equipment

On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Tim the Shalore Archmage level 5
75th Pyre 122nd year of Ascendancy at 00:41
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Tim the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:25
see stats

Log

Glorumina the bandit uses Infusion: Regeneration.
Glorumina the bandit starts regenerating health quickly.

Tim hits Glorumina the bandit for (74 absorbed), 37 light (37 total damage).
Glorumina the bandit's Hiemal Shield hits
Tim for 7 cold damage.
Glorumina the bandit's desolate waste area effect hits
Tim for 6 cold damage.

Tim casts
Flame.
Glorumina the bandit deactivates
Hiemal Shield.
Glorumina the bandit is on fire!

Glorumina the bandit casts
Chill of the Tomb.
Tim hits Glorumina the bandit for (36 absorbed), 37 fire (37 total damage).
Glorumina the bandit's Hiemal Shield hits
Tim for 10 cold damage.

Burning from Tim hits Glorumina the bandit for
24 fire damage.
Glorumina the bandit recovers sight.


Burning from Tim hits Glorumina the bandit for
24 fire damage.
Tim casts
Manathrust.
Tim's spell attains critical power!
Glorumina the bandit casts
Black Ice.
Tim hits Glorumina the bandit for 134 arcane damage.
Glorumina the bandit's Chill of the Tomb hits
Tim for 106 cold damage.
Glorumina the bandit hits Tim for 52 cold damage.
Tim the level 6 shalore archmage was iced to death by Glorumina the bandit on level 5 of Scintillating Caves.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Glorumina the bandit killed Tim!
Saving game...

Saving done.