That Arena Slinger the level 6 Halfling Archer by judecca

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp6 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 15)
Dexterity32 (base 24)
Constitution14 (base 12)
Magic10 (base 10)
Willpower12 (base 10)
Cunning22 (base 16)

Resources

Life198/198
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage33
Accuracy40
Crit Chance9%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense21.85
Ranged Defense22.85
Fatigue3
Physical Save10.325
Spell Save8.575
Mental Save22.8875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
4/5
2/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Quiver
Light source
On head
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

That Arena Slinger picks up (o.): citrine.
That Arena Slinger picks up (i.):
agate.
That Arena Slinger picks up (q.):
zircon.
That Arena Slinger picks up (p.):
citrine.
You pickup 0.60 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.45 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 39 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.54 gold from the transmogrification of
miner's rough leather cap (0 def, 2 armour).
You gain 7.50 gold from the transmogrification of
Skeletal Claw (19-20.9 power, 8 apr).
You gain 2.37 gold from the transmogrification of
arcing iron waraxe of daylight (7-9.8 power, 2 apr).
You gain 2.63 gold from the transmogrification of
manaburning iron mace (6.5-9.1 power, 2 apr).
You gain 1.35 gold from the transmogrification of
insidious iron dagger (4.5-5.85 power, 5 apr).
You gain 1.78 gold from the transmogrification of
huntsman's iron battleaxe (9-13.5 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.