John Doe the level 11 Cornac Alchemist by talonmaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp11 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution20 (base 19)
Magic40 (base 33)
Willpower20 (base 20)
Cunning12 (base 10)

Resources

Life274/274
Mana170/170
Healing Factor1.0789473684211
Regeneration0.26973684210526

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage25
Accuracy4
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+24%
Light+10%
Blight+4%
Arcane+16%
Fire+21%
Mind+3%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)8.5254413071095 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save26
Spell Save20
Mental Save11

Defense: Resistances

Acid+ 6%( 70%)
Light+ 10%( 70%)
Lightning+ 37%( 70%)
Cold+ 12%( 70%)
Arcane+ 5%( 70%)
Fire+ 33%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
2/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.50
5/5
5/5
1/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
5/5
2/5
0/5
Spell / Staff combat1.30
2/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active
done

Equipment

Quiver
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By John Doe the Cornac Alchemist level 10
7th Mirth 122nd year of Ascendancy at 18:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By John Doe the Cornac Alchemist level 7
77th Pyre 122nd year of Ascendancy at 04:30
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By John Doe the Cornac Alchemist level 9
3rd Mirth 122nd year of Ascendancy at 03:07
see stats

Log


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


John Doe casts Interact with the Golem.

Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 29 turns (stop reason: dialog is displayed).


You gain 9.55 gold from the transmogrification of
Bregygodar.
You gain 1.80 gold from the transmogrification of
spiked iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.85 gold from the transmogrification of
acidic iron waraxe of paradox (10.5-14.7 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.37 gold from the transmogrification of
rough leather sling of power.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


John Doe deactivates Defensive Posture.

John Doe deactivates Flame Infusion.