Bob the level 50 Orc Archmage by lordblade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignOrcs
ModeMadness Roguelike
SexMale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 4116%
Sizebig
Lifes / Deaths

Primary Stats

Strength50115 (base 60)
Dexterity50073 (base 60)
Constitution50082 (base 60)
Magic50074 (base 60)
Willpower50088 (base 60)
Cunning50082 (base 60)

Resources

Life50000976/50000976
Mana500645/500645
Steam50037/50037
Healing Factor2.5
Regeneration125000035

Speed

Mental+900%
Attack+900%
Movement+115.80790794526%
Spell+900%
Global+100%

Vision

Sight13
Lite10.368065933568
Infravision10
See Stealth554.07054295871
See Invisible554.07054295871

Offense: Mainhand

Damage122047
Accuracy2182
Crit Chance80321%
APR50006
Speed0.10

Offense: Spell

Spellpower4848
Crit Chance100%
Speed0.1
Cooldown Reduction10000

Offense: Mind

Mindpower4828
Crit Chance100%
Speed0.1

Offense: Damage Bonus

Acid+75%
Blight+61%
Arcane+51%
Cold+33%
All+21%
Lightning+39%
Light+78%
Temporal+39%
Physical+25%
Mind+24%
Fire+86%
Nature+85%

Offense: Damage Penetration

Physical+59%
Lightning+66%
Nature+78%
Temporal+91%
Blight+78%
Arcane+51%
Fire+41%
All+41%

Defense: Base

Armour (hardiness)5000023 (100%)
Defense14259
Ranged Defense14263
Fatigue0
Physical Save4654
Spell Save4654
Mental Save4654

Defense: Resistances

Acid+ 39%( 70%)
Blight+ 47%( 70%)
Arcane+ 46%( 70%)
Cold+ 42%( 70%)
All+ 28%( 70%)
Physical+ 29%( 70%)
Lightning+ 60%( 70%)
Light+ 37%( 70%)
Temporal+ 47%( 70%)
Mind+ 44%( 70%)
Darkness+ 48%( 70%)
Fire+ 35%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Stun Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance80%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Runes
Implants
Implants

Class Talents

Spell / Meta1.80
5/5
5/5
5/5
5/5
Spell / Occult technomancy1.80
5/5
5/5
5/5
5/5
Spell / Ice1.80
5/5
5/5
5/5
5/5
Spell / Terrene technomancy1.80
5/5
5/5
5/5
5/5
Spell / Galvanic technomancy1.80
5/5
5/5
5/5
5/5
Spell / Temporal1.80
5/5
5/5
5/5
5/5
Spell / Air1.80
5/5
5/5
5/5
5/5
Spell / Arcane1.90
5/5
5/5
5/5
5/5
Spell / Phantasm1.80
5/5
5/5
5/5
5/5
Spell / Earth1.80
5/5
5/5
5/5
5/5
Spell / Fire1.80
5/5
5/5
5/5
5/5
Spell / Water1.80
5/5
5/5
5/5
5/5
Spell / Storm1.80
5/5
5/5
5/5
5/5
Spell / Wildfire1.80
5/5
5/5
5/5
5/5
Spell / Stone1.80
5/5
5/5
5/5
5/5
Spell / Aether1.90
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.50
5/5
5/5
5/5
5/5
Spell / Aegis1.80
5/5
5/5
5/5
5/5
Technique / Combat training1.50
5/5
5/5
5/5
5/5
5/5
5/5
Steamtech / Physics1.50
6/5
7/5
7/5
5/5
Race / Orc1.50
5/5
5/5
5/5
5/5
Steamtech / Chemistry1.50
5/5
5/5
5/5
5/5
Spell / Divination1.80
5/5
5/5
5/5
5/5
Spell / Conveyance1.80
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent

Quests

done
done
active
done
done
done
done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Madness (Roguelike) difficulty) Buy an item from an AAA.
By Bob the Orc Archmage level 44
7th Revenge 124th year of Ascendancy at 20:53
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Bob the Orc Archmage level 1
10th Retaking 124th year of Ascendancy at 11:29
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Bob the Orc Archmage level 50
14th Revenge 124th year of Ascendancy at 00:15
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Bob the Orc Archmage level 10
20th Retaking 124th year of Ascendancy at 03:45
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Bob the Orc Archmage level 20
27th Retaking 124th year of Ascendancy at 04:38
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Bob the Orc Archmage level 30
4th Revenge 124th year of Ascendancy at 12:53
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By Bob the Orc Archmage level 40
7th Revenge 124th year of Ascendancy at 01:58
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By Bob the Orc Archmage level 50
13rd Revenge 124th year of Ascendancy at 22:47
see stats
No Steam, No Palace. No Palace, No Palace! (Madness (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Bob the Orc Archmage level 50
15th Revenge 124th year of Ascendancy at 00:32
see stats
One Ill Turn Deserves Another (Madness (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Bob the Orc Archmage level 50
15th Revenge 124th year of Ascendancy at 00:32
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Bob the Orc Archmage level 1
10th Retaking 124th year of Ascendancy at 11:03
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Bob the Orc Archmage level 1
10th Retaking 124th year of Ascendancy at 11:03
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Bob the Orc Archmage level 1
10th Retaking 124th year of Ascendancy at 11:03
see stats
Sufficiently Advanced Technology (Madness (Roguelike) difficulty) Put five points into each of the tinker-crafting talents as any mage class.
By Bob the Orc Archmage level 19
21st Retaking 124th year of Ascendancy at 06:23
see stats
The Dead God Rests (Madness (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Bob the Orc Archmage level 50
17th Revenge 124th year of Ascendancy at 20:36
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Bob the Orc Archmage level 1
10th Retaking 124th year of Ascendancy at 11:03
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Bob the Orc Archmage level 1
10th Retaking 124th year of Ascendancy at 11:29
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Bob the Orc Archmage level 1
10th Retaking 124th year of Ascendancy at 11:29
see stats

Log

Ran for 23 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a nearly collapsed hidden vault here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


There is a way up (The Slumbering Caves) here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
The decrepit stairs crumble some more as you climb them.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Saving game...

Saving done.

Bob deactivates
Thunderstorm.
The furious lightning storm around Bob calms down and disappears.
Bob deactivates
Cryogenic Digs.
Bob deactivates
Feather Wind.
Bob deactivates
Spellcraft.