Andrew the level 14 Cornac Necromancer by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp14 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 10)
Constitution14 (base 10)
Magic44 (base 40)
Willpower17 (base 13)
Cunning33 (base 28)

Resources

Life351/351
Mana216/226
Soul8/12
Healing Factor1.1372895330003
Regeneration7.108059581252

Speed

Mental0%
Attack0%
Movement-53.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth27.712164534463
See Invisible27.712164534463
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage16
Accuracy17
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance22%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+3%
Light+11%
Nature+10%
Darkness+16%
Cold+28%
All0%

Offense: Damage Penetration

Acid+5%
Cold+8%
Temporal+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save20
Spell Save20
Mental Save21

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 22%( 70%)
Nature+ 26%( 70%)
Fire+ 13%( 70%)
Cold+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance32%
Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance20%
Knockback Resistance62%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
1/5
1/5
1/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
3/5
Spell / Master necromancer1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
5/5
1/5
3/5
1/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
failed
active
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Andrew the Cornac Necromancer level 10
4th Flare 122nd year of Ascendancy at 20:11
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Andrew the Cornac Necromancer level 3
77th Pyre 122nd year of Ascendancy at 00:05
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Andrew the Cornac Necromancer level 13
4th Dusk 122nd year of Ascendancy at 20:38
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Andrew the Cornac Necromancer level 14
8th Dusk 122nd year of Ascendancy at 00:06
see stats
Utterly Destroyed (Madness (Adventure) difficulty) Died on the Eidolon Plane.
By Andrew the Cornac Necromancer level 14
8th Dusk 122nd year of Ascendancy at 12:49
see stats

Log

Armoured skeleton warrior has regained its confidence.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Gunsnake's Double Shots killed Andrew!
Saving game...

Resting starts...

Talent Command Staff is ready to use.
Talent Call of the Mausoleum is ready to use.
Talent Invoke Darkness is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Dig is ready to use.
Andrew unleashes a blast of frostdusk as he crosses the veil!
Talent Call of the Crypt is ready to use.
Talent Spikes of Decrepitude is ready to use.
Talent Ghost Walk is ready to use.
Andrew activates
Spikes of Decrepitude.
Talent Rune: Acid Wave is ready to use.
Talent Consume Soul is ready to use.
Talent Hiemal Shield is ready to use.
Andrew activates
Hiemal Shield.
Talent Rune: Stormshield is ready to use.
Talent Torture Souls is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Personal New Achievement: Utterly Destroyed (Madness (Adventure) difficulty)!