Andrew the level 1 Cornac Necromancer by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp1 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life118/118
Mana87/115
Soul12/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Skeleton warrior hits Wolf for 23 physical damage.
Fox hits Skeleton warrior for 3 physical damage.

You don't see how to get there...

Talent Invoke Darkness is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the southeast (wolf)).


Andrew stops regenerating health quickly.


Andrew casts
Invoke Darkness.
Andrew hits Wolf for 58 darkness damage.
Andrew killed Wolf!
Talent Call of the Crypt is ready to use.

Talent Invoke Darkness is ready to use.
Talent Infusion: Regeneration is ready to use.
You collect a new ingredient:
green worm (1).

Andrew casts
Call of the Crypt.

Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the south (giant white rat)).


Andrew casts
Invoke Darkness.
Your summoned ghoul disappears.
Andrew hits Giant white rat for 58 darkness damage.
Andrew killed Giant white rat!

Saving game...

Saving done.