Andrew the level 20 Yeek Necromancer by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp20 / 44%
Sizesmall
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity31 (base 10)
Constitution15 (base 10)
Magic70 (base 48)
Willpower26 (base 13)
Cunning59 (base 38)

Resources

Life338/338
Mana347/357
Soul12/14
Healing Factor1.2560311219417
Regeneration19.028871497417

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+110.00527732609%

Vision

Sight10
Lite5
See Invisible9
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage28
Accuracy25
Crit Chance17%
APR2
Speed1.00

Offense: Spell

Spellpower47
Crit Chance39%
Speed1

Offense: Mind

Mindpower43
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+20%
Light+10%
Temporal+4%
Physical+4%
Lightning+3%
All0%

Offense: Damage Penetration

Acid+25%
Lightning+25%

Defense: Base

Armour (hardiness)9 (30%)
Defense23
Ranged Defense23
Fatigue3
Physical Save24
Spell Save32
Mental Save30

Defense: Resistances

Nature+ 3%( 73%)
Acid+ 9%( 73%)
Light+ 16%( 73%)
Temporal+ 5%( 73%)
Darkness+ 14%( 73%)
Lightning+ 9%( 73%)
Mind+ 3%( 73%)
All 0%( 73%)

Defense: Immunities

Silence Resistance44%
Confusion Resistance82%
Teleport Resistance20%
Instadeath Resistance100%
Blind Resistance26%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
5/5
1/5
1/5
1/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
3/5
0/5
0/5
Spell / Master necromancer1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
4/5
1/5
4/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
3/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Andrew the Yeek Necromancer level 10
1st Haze 122nd year of Ascendancy at 02:48
see stats
Level 20 (Madness (Adventure) difficulty) Got a character to level 20.
By Andrew the Yeek Necromancer level 20
28th Haze 122nd year of Ascendancy at 01:43
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Andrew the Yeek Necromancer level 9
1st Time of Equilibrium 122nd year of Ascendancy at 20:14
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Andrew the Yeek Necromancer level 9
1st Time of Equilibrium 122nd year of Ascendancy at 03:07
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Andrew the Yeek Necromancer level 9
48th Dusk 122nd year of Ascendancy at 20:02
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Andrew the Yeek Necromancer level 17
14th Haze 122nd year of Ascendancy at 01:00
see stats
Utterly Destroyed (Madness (Adventure) difficulty) Died on the Eidolon Plane.
By Andrew the Yeek Necromancer level 20
28th Haze 122nd year of Ascendancy at 23:21
see stats

Log

Armoured skeleton warrior slows down.
Armoured skeleton warrior is fully armored again.

You enter a zero gravity zone, beware!
You squeeze the squishy tentacle (Andrew)!
From the brink of death you seem to be yanked to another plane.
Islorin the venom drake hatchling's River of Souls killed Andrew!
Saving game...

Resting starts...

Dreadmaster activates
Blur Sight.
Talent Command Staff is ready to use.
Talent Call of the Mausoleum is ready to use.
Talent Black Ice is ready to use.
Talent Consume Soul is ready to use.
Andrew unleashes a blast of frostdusk as he crosses the veil!
Talent Ghost Walk is ready to use.
Talent Neverending Peril is ready to use.
Talent Call of the Crypt is ready to use.
Talent Spikes of Decrepitude is ready to use.
Andrew activates
Spikes of Decrepitude.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Dominant Will is ready to use.
Talent Quickened is ready to use.
Talent Surge of Undeath is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Personal New Achievement: Utterly Destroyed (Madness (Adventure) difficulty)!