Andrew the level 15 Yeek Necromancer by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp15 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic52 (base 39)
Willpower31 (base 13)
Cunning36 (base 29)

Resources

Life336/336
Mana303/303
Soul10/12
Healing Factor1.0191526171257
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy6
Crit Chance17%
APR2
Speed1.00

Offense: Spell

Spellpower48
Crit Chance33%
Speed1

Offense: Mind

Mindpower28
Crit Chance19%
Speed1

Offense: Damage Bonus

Blight+11%
Darkness+10%
Light+3%
Temporal+4%

Offense: Damage Penetration

Blight+10%
Light+5%
Mind+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense19
Ranged Defense19
Fatigue2
Physical Save20
Spell Save32
Mental Save29

Defense: Resistances

Acid+ 3%( 70%)
Lightning+ 22%( 70%)
Light+ 6%( 70%)
Temporal+ 11%( 70%)
Blight+ 11%( 70%)
Physical+ 1%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance34%
Bleed Resistance20%
Confusion Resistance69%
Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
1/5
1/5
2/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Master of bones1.30
5/5
3/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
2/5
5/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Andrew the Yeek Necromancer level 10
14th Dusk 122nd year of Ascendancy at 16:24
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Andrew the Yeek Necromancer level 2
75th Pyre 122nd year of Ascendancy at 15:48
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Andrew the Yeek Necromancer level 9
11st Dusk 122nd year of Ascendancy at 05:46
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Andrew the Yeek Necromancer level 9
9th Dusk 122nd year of Ascendancy at 17:53
see stats
Utterly Destroyed (Madness (Adventure) difficulty) Died on the Eidolon Plane.
By Andrew the Yeek Necromancer level 15
27th Dusk 122nd year of Ascendancy at 05:11
see stats

Log

Armoured skeleton warrior is no longer out of phase.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Shadow killed Andrew!
Saving game...

Resting starts...

Talent Consume Soul is ready to use.
Andrew unleashes a blast of frostdusk as he crosses the veil!
Talent Call of the Crypt is ready to use.
Andrew casts
Rune: Manasurge.
Andrew starts to surge mana.

Talent Hiemal Shield is ready to use.
Andrew activates
Hiemal Shield.
Andrew stops surging mana.

Talent Rune: Manasurge is ready to use.
Andrew casts
Rune: Manasurge.
Andrew starts to surge mana.

Talent Dominant Will is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting character).


Saving done.

Personal New Achievement: Utterly Destroyed (Madness (Adventure) difficulty)!