Kenneth the level 10 Shalore Archmage by mechina

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignInfinite
ModeNormal Exploration
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic40 (base 34)
Willpower28 (base 24)
Cunning12 (base 11)

Resources

Life166/166
Mana283/283
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Stealth16
See Invisible16

Offense: Mainhand

Damage18
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance4%
Speed1

Offense: Mind

Mindpower22.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+3%
All0%
Arcane+3%
Fire+15%
Nature+5%

Offense: Damage Penetration

Blight+5%
Physical+5%
Fire+6%

Defense: Base

Armour (hardiness)12 (30%)
Defense4.35
Ranged Defense6.35
Fatigue0
Physical Save12.05
Spell Save21.9
Mental Save19

Defense: Resistances

Blight+ 5%( 70%)
Physical+ 5%( 70%)
Cold+ 4%( 70%)
All 0%( 70%)
Light+ 10%( 70%)
Mind+ 5%( 70%)
Arcane -6%( 70%)
Fire+ 6%( 70%)
Nature -5%( 70%)

Defense: Immunities

Blind Resistance67%

Inscriptions (3/3)

Infusion
Rune
Rune

Class Talents

Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
1/5
3/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Kenneth the Shalore Archmage level 10
3rd Mirth 122nd year of Ascendancy at 10:00
see stats

Log

Resting starts...
Talent Rune: Shielding is ready to use.
Talent Shielding is ready to use.
Talent Arcane Shield is ready to use.
Talent Arcane Power is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).

You are sent back to the material plane!
Kenneth casts Lightning.

Balzin the dúathedlen uses Explosion Trap.

Kenneth starts to bleed.

Kenneth slows down.

Kenneth hits Balzin the dúathedlen for
185 lightning damage.
Balzin the dúathedlen hits Kenneth for
40 physical, 18 physical, 6 nature, 6 nature, 4 temporal damage (total 71.97).
Balzin the dúathedlen hits Kenneth for
2 physical damage.
Balzin the dúathedlen uses Explosion Trap.

Balzin the dúathedlen performs a critical strike!
Balzin the dúathedlen hits Kenneth for
72 physical, 21 physical, 6 nature damage (total 96.73).
Balzin the dúathedlen killed Kenneth!
Kenneth the level 10 shalore archmage was naturalised to death by Balzin the dúathedlen on level 3 of Infinite Dungeon.
Kenneth stops bleeding.

Kenneth speeds up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Lightning is ready to use.
Saving done.

Saving done.

Saving game...