Durin's Bane the level 2 Halfling Adventurer by roguelikedev

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignInfinite
ModeNormal Adventure
SexMale
RaceHalfling
ClassAdventurer
Level / Exp2 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic14 (base 14)
Willpower12 (base 12)
Cunning16 (base 13)

Resources

Life126/126
Mana116/116
Hate47/100
Vim104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy22
Crit Chance7%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower14.8
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.75
Ranged Defense4.75
Fatigue6
Physical Save9.625
Spell Save9.975
Mental Save10.675

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Cursed / Shadows1.00
3/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
2/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


You gain 0.25 gold from the transmogrification of
iron dagger (4.5-5.85 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (4-5.2 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (5.5-7.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning damage).
Durin's Bane wears:
rough leather armour (1 def, 2 armour).

You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
Resting starts...

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Shadow casts Phase Door.

Talent Luck of the Little Folk is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the northwest (giant brown rat)).


Durin's Bane casts Flame.

Durin's Bane hits giant brown rat for 36 fire damage.
Durin's Bane killed giant brown rat!

Resting starts...

Talent Flame is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Durin's Bane picks up (b.):
spiked iron plate armour (3 def, 7 armour).
Ran for 2 turns (stop reason: hostile spotted to the west (blue jelly)).