Nuclear Option the level 11 Thalore Archmage by roguelikedev

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceThalore
ClassArchmage
Level / Exp11 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity13 (base 10)
Constitution15 (base 14)
Magic37 (base 36)
Willpower28 (base 21)
Cunning11 (base 11)

Resources

Life198/198
Mana191/200
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible6

Offense: Mainhand

Damage23
Accuracy7
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower37.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+20%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense13.05
Ranged Defense16.05
Fatigue7
Physical Save20.25
Spell Save23.375
Mental Save19.65

Defense: Resistances

Light+ 20%( 70%)
Darkness+ 11%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Blind Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
3/5
0/5
Spell / Water1.30
1/5
2/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Nuclear Option the Thalore Archmage level 10
6th Mirth 122nd year of Ascendancy at 02:16
see stats

Log

Digging starts...
Dug for 38 turns.

Wall turns into floor.


Digging starts...

Dug for 38 turns.

Wall turns into floor.


Nuclear Option casts Phase Door.


Talent Phase Door is ready to use.

Nuclear Option casts Phase Door.


Phase Door is still on cooldown for 2 turns.

Resting starts...

Talent Phase Door is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Nuclear Option casts Phase Door.


Phase Door is still on cooldown for 4 turns.

Resting starts...

Talent Phase Door is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Nuclear Option casts Phase Door.