High Beams the level 10 Cornac Archmage by holuo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp10 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution23 (base 21)
Magic34 (base 34)
Willpower13 (base 13)
Cunning15 (base 11)

Resources

Life-7/250
Mana18/192
Healing Factor1.1099022211822
Regeneration0.27747555529554

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage14
Accuracy18
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance14%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+38%
Fire+6%
Acid+6%
Cold+17%
Arcane+17%
Mind+10%
Nature+3%

Defense: Base

Armour (hardiness)5 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save16
Spell Save16
Mental Save14

Defense: Resistances

Cold+ 27%( 70%)
Lightning+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5

Effects

Quests

active
done
done
active
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By High Beams the Cornac Archmage level 10
3rd Mirth 122nd year of Ascendancy at 20:41
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By High Beams the Cornac Archmage level 5
75th Pyre 122nd year of Ascendancy at 01:55
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By High Beams the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:51
see stats

Log

Porelrath the bloated horror casts Mind Disruption.
High Beams wanders around!

High Beams hits Porelrath the bloated horror for 119 lightning damage.
Stone golem uses
Unstoppable.

High Beams casts
Manathrust.
High Beams's spell attains critical power!
Porelrath the bloated horror uses
Mind Sear.
Porelrath the bloated horror hits High Beams for 51 mind damage.
The Jolt hits Porelrath the bloated horror for
75 lightning damage.
High Beams hits Porelrath the bloated horror for 117 arcane damage.
Stone golem uses
Stun.
High Beams shrugs off the effect 'Stunned'!
Stone golem hits High Beams for 22 physical damage.
Talent Command Staff is ready to use.

High Beams casts
Phase Door.
Select a target to teleport...

Select a teleport location...

The targeted phase door fizzles and works randomly!

Porelrath the bloated horror casts
Rune: Shielding.
A shield forms around Porelrath the bloated horror.

Porelrath the bloated horror summons a War Hound!
War hound hits High Beams for 31 physical damage.

Porelrath the bloated horror uses
Telekinetic Blast.
High Beams resists the punch!

Porelrath the bloated horror hits High Beams for 34 physical damage.
War hound hits High Beams for 31 physical damage.
High Beams the level 10 cornac archmage was squished to death by a war hound on level 1 of Ruins of Kor'Pul.