Archie the level 7 Cornac Archer by holuo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity30 (base 30)
Constitution18 (base 15)
Magic10 (base 10)
Willpower12 (base 10)
Cunning18 (base 13)

Resources

Life211/215
Stamina123/123
Healing Factor1.1711363549267
Regeneration6.0313522278726

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Stealth39.753403342673
See Invisible40.753403342673

Offense: Mainhand

Damage40
Accuracy39
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7 (57.155997060385%)
Defense34
Ranged Defense34
Fatigue0
Physical Save11
Spell Save7
Mental Save16

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
2/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Quiver
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 108% power, 1 apr).
You gain 1.08 gold from the transmogrification of
exposing iron shield (0 def, 2 armour, 93% power, 15 block).
You gain 1.57 gold from the transmogrification of
cleansing rough leather armour of resilience (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, darkness element).
You gain 1.32 gold from the transmogrification of
steady rough leather sling.
You gain 0.95 gold from the transmogrification of
arcing iron mace of massacre (119% power, 2 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (111% power, 25 apr).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.