Aluama the level 24 Cornac Cursed by baltham

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassCursed
Level / Exp24 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength74.170224963639 (base 54)
Dexterity31 (base 10)
Constitution35.340449927278 (base 12)
Magic20.170224963639 (base 10)
Willpower71 (base 45)
Cunning28.340449927278 (base 13)

Resources

Life645/645
Hate79/100
Steam100/100
Healing Factor1.3401954392435
Regeneration0.33504885981087

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite16
Infravision4
See Stealth10
See Invisible20.340449927278

Offense: Mainhand

Damage95
Accuracy41
Crit Chance8%
APR32
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6.6666666666667
Crit Chance6%
Speed1

Offense: Mind

Mindpower45
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+11%
Light+10%
Blight+8%
Physical+12%
Cold+14%
All0%

Offense: Damage Penetration

Arcane+20%
Darkness+10%

Defense: Base

Armour (hardiness)60.317011280365 (72.903125182002%)
Defense41
Ranged Defense41
Fatigue31
Physical Save45
Spell Save46
Mental Save42

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 31%( 70%)
Arcane+ 22%( 70%)
Cold+ 66%( 70%)
All+ 18%( 70%)
Darkness+ 51%( 78%)
Light+ 51%( 70%)
Temporal+ 31%( 70%)
Physical+ 22%( 71%)
Lightning+ 39%( 70%)
Mind+ 40%( 70%)
Nature+ 42%( 70%)

Defense: Immunities

Stun Resistance48%
Confusion Resistance14%
Fear Resistance18%
Blind Resistance48%
Disarm Resistance70%
Bleed Resistance50%
Pinning Resistance40%
Instadeath Resistance100%
Knockback Resistance18%

Inscriptions (4/4)

Infusions
Infusions
Implants
Implants

Class Talents

Cursed / Gloom1.30
1/5
1/5
1/5
2/5
Cursed / Predator1.30
1/5
3/5
1/5
4/5
Cursed / Rampage1.30
3/5
1/5
1/5
0/5
Cursed / Strife1.30
2/5
2/5
3/5
1/5
Cursed / Endless hunt1.30
1/5
1/5
1/5
0/5
Cursed / Slaughter1.30
1/5
1/5
3/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
4/5
1/5
5/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
1/5
1/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
done
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By Aluama the Cornac Cursed level 16
77th Dusk 122nd year of Ascendancy at 16:10
see stats
Can you bear it? So much bearness! (Roguelike) Killed Borius in the Bearscape.
By Aluama the Cornac Cursed level 21
43rd Haze 122nd year of Ascendancy at 23:50
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Aluama the Cornac Cursed level 14
40th Dusk 122nd year of Ascendancy at 19:32
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Aluama the Cornac Cursed level 18
7th Haze 122nd year of Ascendancy at 01:34
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Aluama the Cornac Cursed level 20
10th Haze 122nd year of Ascendancy at 05:34
see stats
Level 10 (Roguelike) Got a character to level 10.
By Aluama the Cornac Cursed level 10
8th Flare 122nd year of Ascendancy at 15:40
see stats
Level 20 (Roguelike) Got a character to level 20.
By Aluama the Cornac Cursed level 20
9th Haze 122nd year of Ascendancy at 21:01
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Aluama the Cornac Cursed level 5
3rd Mirth 122nd year of Ascendancy at 13:41
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Aluama the Cornac Cursed level 13
15th Dusk 122nd year of Ascendancy at 14:12
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 7.62 gold from the melting of
dwarven-steel steamgun of enduring (Corpses).
You gain 6.07 gold from the melting of
infernal yew magestaff (Corpses) (20-24 power, 4 apr, fire element).
You gain 5.68 gold from the melting of
cruel yew magestaff of illumination (Shrouds) (20-24 power, 4 apr, fire element).
You gain 2.57 gold from the melting of
steady cured leather sling of fire (Corpses).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.04 gold from the melting of
horrifying vined mindstar of balance (Nightmares) (4-5 power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.02 gold from the melting of
blooming vined mindstar of clarity (Nightmares) (5-6 power, 18 apr, nature damage).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 5.07 gold from the melting of
elemental dwarven-steel mace of corruption (Misfortune) (26-36 power, 4 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.49 gold from the melting of
elemental dwarven-steel mace (Corpses) (26-36 power, 4 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 6.44 gold from the melting of
truestriking dwarven-steel longsword of crippling (Misfortune) (22-31 power, 4 apr).
You gain 2.96 gold from the melting of
ranger's yew longbow of cold (Shrouds).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 2.67 gold from the melting of
hateful dwarven-steel greatsword of massacre (Corpses) (46-74 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.55 gold from the melting of
chilling steel greatsword of massacre (Misfortune) (32-51 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 6.50 gold from the melting of
elemental dwarven-steel greatmaul of crippling (Misfortune) (39-58 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 8.15 gold from the melting of
warbringer's dwarven-steel dagger of crippling (Misfortune) (22-28 power, 7 apr).
You gain 2.58 gold from the melting of
steel ring of pilfering.
You gain 1.35 gold from the melting of
ethereal rune (power 7; resist 17%; move 30%; dur 5; cd 20).
You gain 1.65 gold from the melting of
acid wave rune of the warrior (damage 193; dur 4; cd 15).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.16 gold from the melting of
healing infusion of the duelist (heal 117; cd 13).
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