ghoulmancer the level 2 Ghoul Necromancer by throckmorton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp2 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17.752612745299 (base 10)
Dexterity11 (base 10)
Constitution19.752612745299 (base 10)
Magic21 (base 21)
Willpower11 (base 13)
Cunning9 (base 11)

Resources

Life-61/133
Mana72/112
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4

Offense: Mainhand

Damage14
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense8.35
Ranged Defense8.35
Fatigue0
Physical Save24.063414460855
Spell Save11.2
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Invoke Darkness is ready to use.

Lore found:
note from the Necromancer
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ghoulmancer picks up (f.):
quiver of elm arrows (12/12, 11-15.4 power, 5 apr).
Ran for 6 turns (stop reason: hostile spotted to the east (green worm mass)).


Green worm mass uses Multiply.


Skeleton warrior misses ghoulmancer.

ghoulmancer misses Skeleton warrior.
Green worm mass uses Multiply.

Skeleton warrior uses Stunning Blow.

Ghoulmancer resists the stunning blow!

Skeleton warrior hits ghoulmancer for 35 physical damage.

Ghoulmancer casts Invoke Darkness.

Ghoulmancer's Invoke Darkness hits Skeleton warrior for
81 darkness damage.
Skeleton warrior hits ghoulmancer for 30 physical damage.

Skeleton warrior hits ghoulmancer for 27 physical damage.

Skeleton warrior hits ghoulmancer for 27 physical damage.
Ghoulmancer casts Chill of the Tomb.

You collect a new ingredient:
green worm.
Saving game...