CL the level 11 Yeek Summoner by chlorum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp11 / 61%
Sizesmall
Lifes / Deaths

Primary Stats

Strength23 (base 20)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower35 (base 26)
Cunning37 (base 25)

Resources

Life-3/180
Equilibrium7
Healing Factor1.1571428571429
Regeneration1.215

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth29.271521086458
See Invisible29.271521086458

Offense: Mainhand

Damage11
Accuracy24
Crit Chance11%
APR18
Speed1.00

Offense: Offhand

Damage9
Accuracy24
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower33
Crit Chance12%
Speed1

Offense: Damage Bonus

Light+10%
Physical+5%
Fire+5%
Nature+3%

Defense: Base

Armour (hardiness)8.5 (43.636363636364%)
Defense7
Ranged Defense7
Fatigue6
Physical Save12
Spell Save17
Mental Save33

Defense: Resistances

Light+ 30%( 70%)
Cold+ 10%( 70%)
Blight+ 3%( 70%)
Physical+ 6%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
2/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

done
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By CL the Yeek Summoner level 10
6th Mirth 122nd year of Ascendancy at 03:58
see stats

Log

CL wanders around!.
Minotaur hits Isabrewe the skeleton warrior for 62 physical damage.

CL uses Infusion: Wild.

CL is not stunned anymore.

CL is cured!

CL lessens the pain.

Minotaur hits Isabrewe the skeleton warrior for 57 physical damage.
CL hits Isabrewe the skeleton warrior for 11 mind, 8 mind (19 total damage).
Isabrewe the skeleton warrior uses Stunning Blow.

CL is stunned!

Isabrewe the skeleton warrior hits CL for 36 physical, 5 fire (41 total damage).
Minotaur hits Isabrewe the skeleton warrior for 48 physical damage.

Your summoned minotaur disappears.
Isabrewe the skeleton warrior's armour is more intact.

Isabrewe the skeleton warrior seems more focused.


CL is not stunned anymore.

Talent Jelly is ready to use.
Talent War Hound is ready to use.
Talent Hydra is ready to use.
Talent Dig is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Nature's Touch is ready to use.
Isabrewe the skeleton warrior hits CL for 37 physical, 5 fire (42 total damage).
CL feels pain again.


CL is confused and fails to use Nature's Touch.

Saving game...