Brimmy the level 1 Higher Berserker by Brim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassBerserker
Level / Exp1 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity14 (base 13)
Constitution14 (base 14)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life136/136
Stamina102/102
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy20
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save10
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Brimmy hits Poison ivy for 12 physical damage.
Poison ivy hits Brimmy for 1 nature damage.
Brimmy killed Poison ivy!

Poison from Poison ivy hits
Brimmy for 3 nature damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Poison from Poison ivy hits
Brimmy for 3 nature damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Poison from Poison ivy hits
Brimmy for 3 nature damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Poison from Poison ivy hits
Brimmy for 3 nature damage.
Resting starts...

Brimmy stops being poisoned.

Rested for 25 turns (stop reason: all resources and life at maximum).


There is an item here:
pair of iron boots (0 def, 3 armour)
Ran for 12 turns (stop reason: object seen).


Brimmy picks up (b.):
pair of iron boots (0 def, 3 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the north (forest troll - offscreen)).