Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Dread Necromancer 1.6.4The Dread Necromancer is a complete reimagining of Necromancer - while it shares many of the themes and names, and has a few talents retained, it's effectively an entirely new take on the class. See the forum thread for full details. Possessor Bonus Class 1.6.6Donators/Buyers bonus! Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Merchant on the Map 1.6.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Undead |
Class | Ghoul |
Level / Exp | 14 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 48 (base 48) |
Dexterity | 48 (base 48) |
Constitution | 48 (base 48) |
Magic | 48 (base 48) |
Willpower | 48 (base 48) |
Cunning | 48 (base 48) |
Resources
Life | 47/167 |
Healing Factor | 1.2614678899083 |
Regeneration | 0 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 2 |
Offense: Barehand
Damage | 15 |
Accuracy | 50 |
Crit Chance | 18% |
APR | 7 |
Speed | 1.00 |
Offense: Spell
Spellpower | 44 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 36 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
All | -34% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 7 (30%) |
Defense | 30 |
Ranged Defense | 30 |
Fatigue | 0 |
Physical Save | 36 |
Spell Save | 40 |
Mental Save | 36 |
Defense: Resistances
Nature | + 12%(100%) |
Lightning | + 12%(100%) |
Light | + 14%(100%) |
Darkness | + 28%(100%) |
Cold | + 16%(100%) |
Mind | + 19%(100%) |
Fire | + 20%(100%) |
All | + 7%(100%) |
Defense: Immunities
Silence Resistance | 12% |
Blind Resistance | 100% |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
beneficial effect | All damage dealt is transferred to summoner as soul fragments. Soulkeeper |
detrimental effect | Possessed by their summoner. Spirit Parasite |
Quests
Equipment
Inventory
Achievements
Log
Bonerstorm wears (replacing Earthen Beads): starlit steel amulet of constitution (+4).
Bonerstorm hits Horned Horror for (5 flat reduction), 0 lightning (0 total damage).
Horned Horror lashes out with a spinning backhand.
Necrotic Rot from Bonerstorm hits Horned Horror for (1 flat reduction), 0 darkness (0 total damage).
Burning from Bonerstorm hits Horned Horror for (8 flat reduction), 0 fire (0 total damage).
Bonerstorm hits Horned Horror for (9 flat reduction), 0 darkness (0 total damage).
Horned Horror hits Bonerstorm for 99 physical, (4 negated), 12 lightning (111 total damage).
Bonerstorm overflows with necrotic energy!
Ghoul performs a melee critical strike against Horned Horror!
Ghoul hits Horned Horror for (13 flat reduction), 0 physical (0 total damage).
Strangle Hold from Horned Horror hits Bonerstorm for (3 negated), 8 nature (8 total damage).
You are unable to move!
You are unable to move!
You are unable to move!
You are unable to move!
You are unable to move!
You are unable to move!
The rod emits a strange noise, glows briefly and returns to normal.
Bonerstorm hits Horned Horror for (18 flat reduction), 2 lightning, (6 flat reduction), 0 lightning (2 total damage).
Horned Horror stops burning.
Horned Horror lashes out with a flurry of fists.
Horned Horror casts Chain Lightning.
Bonerstorm deactivates Spirit Parasite.
Necrotic Rot from Bonerstorm hits Horned Horror for (2 flat reduction), 0 darkness (0 total damage).
Bonerstorm hits Horned Horror for (11 flat reduction), 0 darkness (0 total damage).
Horned Horror hits Bonerstorm for (14 negated), 40 physical, (4 negated), 12 lightning, (20 negated), 57 lightning, (14 negated), 0 physical, (4 negated), 12 lightning, (16 negated), 45 physical (166 total damage).
Horned Horror hits Ghoul for 120 lightning damage.
Bonerstorm the level 14 cornac dread necromancer was torn limb from limb to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
Character control switched to ghoul.