halfnab the level 7 Halfling Arcane Blade by thirdrail

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcane Blade
Level / Exp7 / 34%
Sizesmall
Lifes / Deaths

Primary Stats

Strength26 (base 27)
Dexterity16 (base 10)
Constitution11 (base 10)
Magic17 (base 16)
Willpower18 (base 10)
Cunning20 (base 17)

Resources

Life206/206
Mana216/216
Stamina148/148
Positive7/68
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage38
Accuracy27
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower24.6
Crit Chance6%
Speed1

Offense: Mind

Mindpower20.3
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+5%
Physical+3%

Defense: Base

Armour (hardiness)14 (30%)
Defense6.1
Ranged Defense6.1
Fatigue8
Physical Save18.825
Spell Save22.5625
Mental Save20.0875

Defense: Resistances

Acid+ 16%( 70%)
Blight+ 20%( 70%)
All 0%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
4/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
2/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Fool of a Took! Killed oneself as a halfling.
By halfnab the Halfling Arcane Blade level 7
3rd Mirth 122nd year of Ascendancy at 08:57
see stats

Log

Halfnab's awareness returns to normal.
The Shade hits halfnab for 9 darkness damage.

The Shade stops surging mana.

The Shade misses halfnab.


The Shade casts Manathrust.

The Shade's spell attains critical power!
The Shade hits halfnab for 78 arcane damage.
The Shade killed halfnab!
halfnab the level 7 halfling arcane blade was energised to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.
You have 3 life(s) left.
Halfnab deactivates Fiery Hands.

Halfnab deactivates Arcane Combat.

Halfnab deactivates Precise Strikes.

Halfnab is free from the ice.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Saving done.

Talent Infusion: Wild is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Healing Light is ready to use.
Talent Arcane Combat is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Fiery Hands is ready to use.
Ran for 5 turns (stop reason: interesting character).


Personal New Achievement: Fool of a Took!!
Saving game...