corab the level 3 Cornac Arcane Blade by thirdrail

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsIgnore Race/Class Locks 1.0.1
Items Vault 1.0.1
ZOmnibus Addon Pack 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp3 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic15 (base 15)
Willpower12 (base 10)
Cunning13 (base 13)

Resources

Life128/128
Mana122/122
Stamina111/111
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy15
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.6
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense5
Ranged Defense9
Fatigue12
Physical Save10.5
Spell Save9.45
Mental Save12.75

Defense: Resistances

Light+ 30%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
2/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active

Equipment

On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Corab is cured!
Corab lessens the pain.

Prox the Mighty stops burning.

Talent Lightning is ready to use.

Talent Block is ready to use.

Corab uses Infusion: Regeneration.

Corab starts regenerating health quickly.

Prox the Mighty uses Knockback.

Corab slows down.

Corab resists the knockback!

Prox the Mighty hits corab for 25 physical, 5 nature damage (total 28.14).
Prox the Mighty hits corab for 14 physical, 5 nature damage (total 18.06).
Prox the Mighty killed corab!
corab the level 3 cornac arcane blade was slimed to death by Prox the Mighty and eaten raw on level 3 of Trollmire.
You have 1 life(s) left.
Corab deactivates Stone Skin.

Corab deactivates Arcane Combat.

Corab stops regenerating health quickly.

Corab speeds up.

Corab deactivates Fiery Hands.

Corab feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...