Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
| Addons | Items Vault 1.0.1Donators/Buyers bonus! Stone Wardens DLC Class 1.0.5Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Higher |
| Class | Anorithil |
| Level / Exp | 9 / 50% |
| Size | medium |
| Lifes / Deaths | Killed by Sayako at level 9 on the 1st Flare 122nd year of Ascendancy at 11:57 0 / 4Killed by armoured skeleton warrior at level 9 on the 1st Flare 122nd year of Ascendancy at 13:40 Killed by armoured skeleton warrior at level 9 on the 1st Flare 122nd year of Ascendancy at 14:09 Killed by ghast at level 9 on the 1st Flare 122nd year of Ascendancy at 17:43 |
Primary Stats
| Strength | 11 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 20 (base 20) |
| Magic | 34 (base 33) |
| Willpower | 11 (base 10) |
| Cunning | 13 (base 13) |
Resources
| Life | 239/239 |
| Positive | 74/74 |
| Negative | 40/74 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 2 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 15 |
| Accuracy | 5 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28.5 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12.9 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Temporal | +10% |
| Cold | +6% |
| Fire | +7% |
| Lightning | +7% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 2.35 |
| Ranged Defense | 2.35 |
| Fatigue | 0 |
| Physical Save | 22.925 |
| Spell Save | 30.875 |
| Mental Save | 20.2 |
Defense: Resistances
| Darkness | + 6%( 70%) |
| Lightning | + 14%( 70%) |
| Light | + 6%( 70%) |
| Acid | + 6%( 70%) |
| Blight | + 8%( 70%) |
| Fire | + 15%( 70%) |
| Cold | + 14%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 10% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Celestial / Sun | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Eclipse | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Twilight | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Star fury | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Generic Talents
| Celestial / Light | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Celestial / Hymns | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You must stop the nagas. | active |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | dispeller's cashmere robe of the elements (2 def, 0 armour) dispeller's cashmere robe of the elements (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 7 fire / 7 cold / 5 lightning / 6 acid Damage when the wearer is hit: 10 fire / 8 cold / 8 lightning / 8 acid Changes resistances: +15% fire / +14% cold / +14% lightning / +6% acid / +8% blight / +6% light / +6% darkness Changes damage: +7% fire / +6% cold / +7% lightning / +6% acid Physical save: +15 Spell save: +26 Mental save: +12 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm starstaff (10-12 power, 2 apr, temporal damage) elm starstaff (10-12 power, 2 apr, temporal damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Sayako hits Skeleton warrior for 27 light, 27 darkness (54 total damage).
Sayako hits Ghast for 27 light, 27 darkness (54 total damage).
Skeleton warrior performs a melee critical strike against Sayako!
Your shield crumbles under the damage!
The shield around Sayako crumbles.
Ghast diseases Sayako.
Sayako is afflicted by a decrepitude disease!
Ghoul hits Sayako for 29 physical damage.
Sayako hits Skeleton warrior for 11 fire, 8 cold, 9 lightning, 8 acid (36 total damage).
Sayako hits Ghast for 8 fire, 8 cold, 9 lightning, 8 acid (33 total damage).
Sayako hits Ghoul for 11 fire, 8 cold, 9 lightning, 8 acid (36 total damage).
Ghast hits Sayako for 28 physical damage.
Skeleton warrior hits Sayako for (99 absorbed), 77 physical (77 total damage).
Sayako's darkness area effect hits Skeleton archer for 16 darkness damage.
Sayako's darkness area effect hits Skeleton warrior for 16 darkness damage.
Sayako's darkness area effect hits Ghoul for 16 darkness damage.
Sayako's darkness area effect hits Large white snake for 16 darkness damage.
Sayako hits Large white snake for 11 fire, 8 cold, 9 lightning, 8 acid (36 total damage).
Large white snake hits Sayako for 32 physical damage.
Skeleton archer uses Reload.
Talent Searing Light is ready to use.
Decrepitude Disease from Ghast hits Sayako for 20 blight damage.
Sayako the level 9 higher anorithil was infected to death by a ghast on level 1 of Unremarkable Cave.
You have no more lives left.
Sayako is free from the decrepitude disease.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Decrepitude Disease from Ghast killed Sayako!
Saving done.
