MJ Double Trouble the level 3 Ghoul Shadowblade by PeperDiRoni

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassShadowblade
Level / Exp3 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 16)
Constitution18 (base 10)
Magic16 (base 16)
Willpower8 (base 10)
Cunning14 (base 16)

Resources

Life-42/153
Mana46/102
Stamina75/101
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage22
Accuracy22
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy22
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save11
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.00
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 11 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

MJ Double Trouble activates
Shadow Combat.

MJ Double Trouble casts
Rune: Shielding.
A shield forms around MJ Double Trouble.


An illusion appears around MJ Double Trouble making him appear human.
You are sent back to the material plane!
MJ Double Trouble casts
Illuminate.
MJ Double Trouble hits Skeleton master archer for 46 light damage.
Skeleton master archer shoots!
Skeleton master archer's Shoot hits
MJ Double Trouble for (55 absorbed), 0 physical (0 total damage).
Skeleton master archer shoots!

The shield around MJ Double Trouble crumbles.

Skeleton master archer shoots!
Skeleton master archer's Shoot hits
MJ Double Trouble for (6 parried), 56 physical (56 total damage).

MJ Double Trouble uses
Dual Strike.
MJ Double Trouble misses Skeleton master archer.
Skeleton master archer shoots!
MJ Double Trouble is knocked back!

Skeleton master archer's Shoot hits
MJ Double Trouble for 63 physical, (48 resilience), 76 physical (139 total damage).
MJ Double Trouble the level 3 ghoul shadowblade was bled to death by a skeleton master archer on level 2 of Blighted Ruins.