Azivor the level 4 Thalore Berserker by daxiongxpf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassBerserker
Level / Exp4 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 23)
Dexterity14 (base 11)
Constitution18 (base 17)
Magic8 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life201/201
Stamina112/112
Healing Factor1.1
Regeneration2.585

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage28
Accuracy27
Crit Chance2%
APR6
Speed1.00

Offense: Spell

Spellpower2.6666666666667
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)17.46 (63.098591549296%)
Defense7.4
Ranged Defense9.4
Fatigue12.820498915401
Physical Save15.05
Spell Save6.65
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
2/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Azivor picks up (e.):
rough leather armour (1 def, 2 armour).
Talent Stunning Blow is ready to use.
Azivor picks up (d.):
elm vilestaff (10-12 power, 2 apr, darkness element).
Azivor picks up (g.):
psychokinetic quiver of elm arrows of accuracy (22/22, 11-15.4 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.42 gold from the transmogrification of
psychokinetic quiver of elm arrows of accuracy (22/22, 11-15.4 power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.93 gold from the transmogrification of
nature's mossy mindstar of life (2-2.2 power, 12 apr, mind damage).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.