Emina the level 11 Whitehoof Archmage by drdeetmar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp11 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic46 (base 36)
Willpower22 (base 25)
Cunning14 (base 11)

Resources

Life-7/264
Mana170/230
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage21
Accuracy3
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance23%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%
Lightning+23%
Arcane+15%
Cold+11%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save20
Spell Save21
Mental Save12

Defense: Resistances

Acid+ 14%( 70%)
Temporal+ 14%( 70%)
Cold+ 46%( 70%)
Lightning+ 32%( 70%)
Fire+ 20%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance0%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
4/5
2/5
4/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Emina the Whitehoof Archmage level 9
25th Retaking 124th year of Ascendancy at 21:32
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Emina the Whitehoof Archmage level 10
27th Retaking 124th year of Ascendancy at 03:28
see stats

Log

Resting starts...
Talent Lightning is ready to use.
The shield around Emina crumbles.

Talent Temporal Shield is ready to use.
Talent Chain Lightning is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Emina picks up (p.):
surging ash magestaff (15-18 power, 3 apr, arcane element).
Emina picks up (l.):
steel greatmaul (28-42 power, 2 apr).
Emina picks up (z.):
piercing dwarven-steel torque of clear mind [power 2] (25 cooldown).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Emina picks up (r.):
chilling steel steamsaw of massacre (21-32 power, 0 apr).
Emina picks up (o.):
vined mindstar (6-6 power, 18 apr, nature damage).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the southeast (sun-mage)).

Emina casts
Lightning.
Emina hits Sun-mage for 151 lightning damage.
Sun-mage casts
Sun Flare.
Emina loses sight!

Something hits
Emina for 271 light damage.
Emina the level 11 whitehoof archmage was purified to death by a sun-mage on level 2 of Sunwall Outpost.