Wayne the level 14 Yeek Summoner by ParanoiDoom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassSummoner
Level / Exp14 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic13 (base 10)
Willpower54 (base 40)
Cunning31 (base 27)

Resources

Life250/250
Equilibrium0
Healing Factor1
Regeneration0.95

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9
See Stealth11
See Invisible12

Offense: Mainhand

Damage9
Accuracy39
Crit Chance9%
APR18
Speed1.00

Offense: Offhand

Damage10
Accuracy39
Crit Chance9%
APR18
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower39.6
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense1.65
Ranged Defense1.65
Fatigue1
Physical Save15.25
Spell Save26.725
Mental Save41.916666666667

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance60%
Confusion Resistance95%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
5/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Wayne the Yeek Summoner level 10
8th Mirth 122nd year of Ascendancy at 09:30
see stats

Log

Wayne picks up (l.): topaz.
Wayne picks up (c.):
steel greatmaul (31-46.5 power, 2 apr).
You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.55 gold pieces.

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 1.18 gold from the transmogrification of
enveloping linen cloak of protection (7 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel greatmaul (31-46.5 power, 2 apr).
You gain 2.70 gold from the transmogrification of
steel battleaxe of vileness (17-25.5 power, 2 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the warrior (range 7; power 17; dur 4).
There is a Passageway into the Trollmire here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.