Mind your yeek the level 5 Yeek Mindslayer by Magical Kiwi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassMindslayer
Level / Exp5 / 72%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower27 (base 19)
Cunning25 (base 21)

Resources

Life144/144
Psi40/87
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy12
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance6%
Speed1

Offense: Mind

Mindpower24.45
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.3
Ranged Defense0.3
Fatigue0
Physical Save10.6
Spell Save12.95
Mental Save18.2

Defense: Resistances

Light+ 15%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
0/5
0/5
0/5
Psionic / Focus1.30
5/5
1/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
4/5
1/5
0/5
0/5
Psionic / Mental discipline1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Psionic focus
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
The air bubbles are depleted!
Rested for 3 turns (stop reason: suffocating).


Resting starts...

The air bubbles are depleted!
Rested for 7 turns (stop reason: suffocating).


The air bubbles are depleted!

Resting starts...

Rested for 1 turns (stop reason: suffocating).


You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


Mind your yeek wears:
stabilizing linen wizard hat of light (+15%) (1 def, 0 armour).

You gain 1.58 gold from the transmogrification of
brass lantern of the zealot.
You gain 0.91 gold from the transmogrification of
iron plate armour of acid resistance (3 def, 7 armour).
You gain 25.00 gold from the transmogrification of
Eel-skin armour (10 def, 1 armour).
You gain 1.08 gold from the transmogrification of
grounding rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.80 gold from the transmogrification of
iron waraxe of crippling (6.5-9.1 power, 2 apr).
You gain 1.53 gold from the transmogrification of
elm magestaff of power (10-12 power, 2 apr, arcane damage).
You gain 1.70 gold from the transmogrification of
iron greatsword of daylight (12-19.2 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (5-6.5 power, 5 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.